I'm making a mod that changes and modifies many of the units that already exist. I tried hooking the .bp files and not hooking, but nothing worked. After getting help on the lobby chat (Thanks Washy ;D) I learned I needed ALL the files in the mod. This would mean allot of Copy/Paste and more disc space than in desirable. I know I could also put all the units into one .lua file without needing to hook or including the other files (Script, etc.) but this too would require allot of Copy/Paste, if not more, and also leave me with one LONG .lua file.
So this leads me to my question:
Is there a better way to make a mod that changes many of the units that already exist in the game by just including the .bp files I already have, other than "Blue Printing" them all in a .lua file all crammed together?