Advanced Strategic Icons mod

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Re: Advanced strategic icons mod

Postby Eukanuba » 25 Jul 2013, 17:10

Will you be updating this mod now that the new patch has introduced several new icons? Please say yes. :)
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Re: Advanced strategic icons mod

Postby Shadows » 11 Aug 2013, 00:55

Several new icons? i'm not up to date..
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Re: Advanced strategic icons mod

Postby Eukanuba » 22 Aug 2013, 01:20

The latest patch now has new icons for HQ factories and T3 assault bots, I have a feeling there might be others but I can't think if there are.
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Re: Advanced strategic icons mod

Postby snuffles » 01 Sep 2013, 08:09

Is there a way to enlarge/alter the icon for projectiles? eg, for spotting T1 bomber projectiles when you can't or don't hear the bomb release sound.
Play the Beta.
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Re: Advanced strategic icons mod

Postby Shadows » 01 Sep 2013, 08:57

Eukanuba wrote:The latest patch now has new icons for HQ factories and T3 assault bots, I have a feeling there might be others but I can't think if there are.

It's a problem because from my understanding, these new units are overwriting the game's files. it means that no matter what i'll do, FAF is going to replace it with it's own. it needs further study.

AU_Manta-Aoid wrote:Is there a way to enlarge/alter the icon for projectiles? eg, for spotting T1 bomber projectiles when you can't or don't hear the bomb release sound.

Yes there is.. but isn't too marginal? you'll notice the bomber himself long before his shots (If you have a proper radar).
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Re: Advanced strategic icons mod

Postby snuffles » 01 Sep 2013, 11:35

I'm the one doing the bombing ;)
Play the Beta.
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Re: Advanced strategic icons mod

Postby sasin » 27 Sep 2013, 22:39

maxareuos wrote:
Eukanuba wrote:The latest patch now has new icons for HQ factories and T3 assault bots, I have a feeling there might be others but I can't think if there are.

It's a problem because from my understanding, these new units are overwriting the game's files. it means that no matter what i'll do, FAF is going to replace it with it's own. it needs further study.

AU_Manta-Aoid wrote:Is there a way to enlarge/alter the icon for projectiles? eg, for spotting T1 bomber projectiles when you can't or don't hear the bomb release sound.

Yes there is.. but isn't too marginal? you'll notice the bomber himself long before his shots (If you have a proper radar).


I don't think it's a problem, exactly, because the knew things are actually really easy to spot, they're freakishly small... but I suppose it would all look a little better if they had normal sized distinct symbols.

By the way, this mod is awesome.
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Re: Advanced strategic icons mod

Postby Shadows » 30 Sep 2013, 12:49

Eukanuba wrote:Will you be updating this mod now that the new patch has introduced several new icons? Please say yes. :)

sasin wrote:I don't think it's a problem, exactly, because the knew things are actually really easy to spot, they're freakishly small... but I suppose it would all look a little better if they had normal sized distinct symbols.
By the way, this mod is awesome.


Version 1.2 is on the way, designed to bring full compatibility with FAF and it's new units while offering improvements to the icons quality, eliminating various artifacts.
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Re: Advanced strategic icons mod

Postby Krapougnak » 01 Oct 2013, 07:25

Great news ! :)
Looking forward to it.
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Re: Advanced strategic icons mod

Postby Shadows » 03 Oct 2013, 06:51

Krapougnak wrote:Great news ! :)
Looking forward to it.

It turns out I pushed beyond the original plan.
Version 2.0 is released. the new version include better icon resolutions, numerous corrections, full compatibility with FAF and a brand new experimental installer.
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