Kyro's Lobby ( updated for UI Scaling )

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Kyro's Lobby ( updated for UI Scaling )

Postby macdeffy » 15 May 2020, 16:52

Kyro's Lobby works on different UI Scaling now.

Some Maps that assign more than 8 players to a team with the wrong AutoTeams selction would cause issues for the host. That appears to be ok now. Might still be some maps that do some strange things depending on the AutoTeams selection.

In some cases you were unable to click to go observer. that seems to be okay now.

In other cases the host was unable to uncheck the readybox if they moved spots via the map view. It now unready's the host so that doesn't happen anymore.

hope this is helpful to those who use UI scaling.

for those new to FAF this file goes in C:\ProgramData\FAForever\gamedata\2lua.nx2\lua\ui\lobby

if you find any issues let me know, and i'll look at it, but this is likely all the changes I can make myself.
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lobby.lua
Kyro's lobby updated for UI Scaling
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macdeffy
 
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