by DDDX » 07 Aug 2019, 21:31
be careful with UniformScale, setting just 1.3 will give you a 30% increase in size, which is actually pretty massive. It only gives you a visual result.
other stuff serves either to increase the collision box of the unit (if you leave it as is, the enemy will shoot at the unit but miss every shot that does not match the unit's previous size) or for visual purposes. Mess with the numbers and you will quickly learn what does what.
A rule is - if you have increased the mesh size by 30%, you should increase the sizeX,Y and Z by the same 30%, and the other values...well, it really depends on the unit itself.
Check out my 2 maps: "Survival_Mayhem&BO_3d_v1" "Survival_Mayhem&BO_3d_RPG"
as well as my mod: "Survival Mayhem&BO balance"
-- let me know of any bugs or issues regarding those 3.