UEF BLack Sun mod

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UEF BLack Sun mod

Postby Saxxon » 02 Dec 2018, 00:03

I downloaded this to try it out. Problem I note with it, the building itself obscures almost 1/4 of a 40x40 map while building making it impossible to give move orders etc in that area. Seems like a bug, anyone know how to fix it?
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Re: UEF BLack Sun mod

Postby Uveso » 02 Dec 2018, 02:10

Helly Saxxon,

i guess its not a bug. mod info says:
[WARNING] Use On big map for full effect! Its HUGE!

Just some values from the blueprint:

Health = 4000000000000000000,
MaxHealth =4000000000000000000,
(those numbers are way to big)

Deathweapon Damage = 25000000000000000000000000,
(way to big)

Deathweapon Damage = DamageRadius = 50000,
(a 81x81 map is 4096x4096 big. So this building has a radius for a 990x990 map. har har)

Size, Skirtsize and UniformScale does not match.
(Uniformsacale is to big, size and skirtsize are to small for this building)

Unitcategory has 'CIVILIAN' included.
(Should be UEF in case you use this as player. AI problem...)



But if you like to build this (smaller) then try to modify the blueprint.

Open the file:
Code: Select all
blacksun_unit.bp


Search for this line:
Code: Select all
UniformScale = 15,


And change it to:
Code: Select all
UniformScale = 0.5,


Now you can build the building on a 5x5 map.
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Re: UEF BLack Sun mod

Postby Saxxon » 02 Dec 2018, 22:51

Thanks, I understand it was supposed to be a big weapon (actually its a game ender "I win" button for when you are actually losing, found out it just kills the enemy units in total).

But having it obscure the map was a bit absurd.
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