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WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(147): field 'OnTransportAttach' is ambiguous in class definition
WARNING: stack traceback:
WARNING: [C]: in function `error'
WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(147): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:125>
WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(154): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:125>
WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(165): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:160>
WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(212): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:208>
WARNING: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1844): in main chunk
WARNING: [C]: in function `doscript'
WARNING: [C]: in function `pcall'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
WARNING: ...\gamedata\units.nx2\units\ual0001\ual0001_script.lua(11): in main chunk
WARNING: [C]: in function `doscript'
WARNING: [C]: in function `pcall'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING: [C]: in function `CreateInitialArmyUnit'
WARNING: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
WARNING: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
WARNING: ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
WARNING: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
WARNING: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/defaultunits.lua'
WARNING: stack traceback:
WARNING: [C]: in function `error'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
WARNING: ...\gamedata\units.nx2\units\ual0001\ual0001_script.lua(11): in main chunk
WARNING: [C]: in function `doscript'
WARNING: [C]: in function `pcall'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING: [C]: in function `CreateInitialArmyUnit'
WARNING: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
WARNING: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
WARNING: ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
WARNING: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
WARNING: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
WARNING: Error importing /units/ual0001/ual0001_script.lua:
Error importing '/units/ual0001/ual0001_script.lua'
stack traceback:
[C]: in function `error'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
[C]: in function `CreateInitialArmyUnit'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
INFO: Problems loading module '/units/ual0001/ual0001_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'.
DEBUG: Loading module '\000/lua/sim/navigator.lua\000'
DEBUG: Loading module '\000/lua/sim/weapon.lua\000'
INFO: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
DEBUG: Loading module '\000/lua/sim/nukedamage.lua\000'
DEBUG: Loading module '\000/lua/armordefinition.lua\000'
WARNING: BeginSession() failed: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(343): attempt to call method `RotateTowardsMid' (a nil value)
stack traceback:
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(343): in function `CreateInitialArmyGroup'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
So anybody here that knows what causes those warnings? I need those over the top effects