Idea for a mod: resize

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Idea for a mod: resize

Postby Masyaka » 26 Mar 2017, 18:16

Im not a modder myself but who can mod, can mod this?

So any unit can be resized (become smaller or bigger) and it will change its eco cost, model size, hitbox, speed, firerate, build rate, damage and range proportionally

2x resize: 2x eco, 0.5 speed, 0.5 firerate (or 2x, depends what is that unit), 2x (or 0.5) damage and 1.5 (or 2x) range
0.5 resize: 0.5 eco, 2x speed, 2x firerate, 0.5 damage and 0.8 (or 0.5) range

x5, x10 ect

Is that possible to be modded?
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Re: Idea for a mod: resize

Postby nine2 » 27 Mar 2017, 10:29

i like it
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Re: Idea for a mod: resize

Postby biass » 27 Mar 2017, 13:43

Like that Chivalry mod where if you killed someone you gained size and if you killed a "giant" you got even more size and then it just turned into chaos
Map thread: https://bit.ly/2PBsa5H

Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: Idea for a mod: resize

Postby RocketRooster » 31 Mar 2017, 06:18

I like the idea. Maybe make it so that once a unit is built, any engies repairing it beyond its max hp enlarge it.
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Re: Idea for a mod: resize

Postby Masyaka » 31 Mar 2017, 11:23

Possible method is adding multiple units with using same model, but resized and edited stats. Each unit will have option to "upgrade" to this size. From factory the unit is 0.5 size but can upgrade to 1, 2x, 5x, 10x by using the equal amout of resources. Can be assisted.
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