In original game I could edit a file called footprints.lua so that all units ignored structures, not just experimentals. I like having all units ignore structures when I watch cheating AI that way units get out of the base faster.
Anyone know how to do this in FAF? If so, please explain.
My edited footprints.lua looked like this,
SpecFootprints {
{ Name = 'Vehicle1x1', SizeX=1, SizeZ=1, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Vehicle2x2', SizeX=2, SizeZ=2, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Vehicle5x5', SizeX=5, SizeZ=5, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Amphibious1x1', SizeX=1, SizeZ=1, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Amphibious3x3', SizeX=3, SizeZ=3, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Amphibious6x6', SizeX=6, SizeZ=6, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand1x1', SizeX=1, SizeZ=1, Caps=LAND|WATER, MaxWaterDepth=1, MinWaterDepth=0.1, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand2x2', SizeX=2, SizeZ=2, Caps=LAND|WATER, MaxWaterDepth=1, MinWaterDepth=0.1, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand3x3', SizeX=3, SizeZ=3, Caps=LAND|WATER, MaxWaterDepth=5, MinWaterDepth=0, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand5x5', SizeX=5, SizeZ=5, Caps=LAND|WATER, MaxWaterDepth=5, MinWaterDepth=0, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'SurfacingSub2x2', SizeX=2, SizeZ=2, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub3x3', SizeX=3, SizeZ=3, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub4x4', SizeX=4, SizeZ=4, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub12x12', SizeX=12, SizeZ=12, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water1x1', SizeX=1, SizeZ=1, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water3x3', SizeX=3, SizeZ=3, Caps=WATER, MinWaterDepth=0.25, Flags=IgnoreStructures },
{ Name = 'Water4x4', SizeX=4, SizeZ=4, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water6x6', SizeX=6, SizeZ=6, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water8x8', SizeX=8, SizeZ=8, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water11x11', SizeX=11, SizeZ=11, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
}