I've recently joined this community for local gaming with my wife and possibly in the future with other family members.
I've been tinkering with some existing mods that people have made in terms of small things (i.e., costs, footprint, build times etc.), but I can't seem to work out where or how it's coded to pause resource production of a unit whilst it's upgrading.
The unit I'm trying to tinker with specifically is the T2 and T3 hydrocarbon plants in the BlackOps Unleashed mod pack, since they seem to keep producing energy whilst they're being upgraded.
Could someone please advise where this information is contained and what to add to make these pause energy production during upgrade?
Thanks
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