ok soooooooo some IceCreamer asked me to make bombers drop multiple runs of bombs at once. cool. i did it.
the code is even configurable from the unit blueprint so no messy script editing if its not needed
however as you can see in the second picture, the bomb runs spread out. this means my code isnt working properly (
i would like to have some help with working out why this is the case. i suspect its something to do with sideways acceleration on the projectile somewhere but i dont know where that comes from, either that or my physics is failing me now (
https://github.com/FAForever/fa/pull/1513
you can view the code here, all for the glory of equilibrium of course.
i thought it might be useful to post this so that if and when this is fixed it should be flexible enough to use for a variety of bombing run weapons and whatnot. enjoy.
balance terrorists strike again!