This is Nuclear Repulsor Shields version 20 for all Supreme Commander game versions. Tested with (vanilla)1.5.3599, (steam)1.6.6, (FAF)1.5.3652+,Nomads
This mod supports Nomads.
Nuclear Repulsor Shields <for all gameversions> v20
http://faforever.uveso.de/NuclearRepulsorShields(AllGameVersions)-V20.zip
DownloadSize: 135 KB, Unpacked: 311 KB
Author: Uveso
How to install:
UnZip the archive.
Copy the "NuclearRepulsorShields" folder from the Zip archive to:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\"
The right Filepath to the file "mod_info.lua" should be then:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\NuclearRepulsorShields\mod_info.lua"
Start the game, and activate inside the modmanger "Nuclear Repulsor Shields".
This Mod adds the following 15 buildings:
UEF Buildings:
UEF - EXPERIMENTAL - LAND : EXSD Puls: Belmont - (City Shield Generator)
UEF - EXPERIMENTAL - LAND : UHSD Puls: Cochran - (Village Shield Generator)
UEF - EXPERIMENTAL - LAND : EXHSD Puls: Bucksport - (Metropolis Shield Generator)
CYBRAN Buildings:
CYBRAN - EXPERIMENTAL - LAND : ED6: Gilmore - (Village Shield Generator)
CYBRAN - EXPERIMENTAL - LAND : ED8: Bovill - (Metropolis Shield Generator)
CYBRAN - EXPERIMENTAL - LAND : ED7: Isola - (City Shield Generator)
AEON Buildings:
AEON - EXPERIMENTAL - LAND : Cashton - (Village Shield Generator)
AEON - EXPERIMENTAL - LAND : Gloucester - (City Shield Generator)
AEON - EXPERIMENTAL - LAND : Jenks - (Metropolis Shield Generator)
SERAPHIM Buildings:
SERAPHIM - EXPERIMENTAL - LAND : Athayii Ythisioz - (Metropolis Shield Generator)
SERAPHIM - EXPERIMENTAL - LAND : Athayi Ythisioz - (City Shield Generator)
SERAPHIM - EXPERIMENTAL - LAND : Atha Ythisioz - (Village Shield Generator)
NOMADS Buildings:
NOMADS - EXPERIMENTAL - LAND : Wagos - (Metropolis Shield Generator)
NOMADS - EXPERIMENTAL - LAND : Nebis - (City Shield Generator)
NOMADS - EXPERIMENTAL - LAND : Vapor - (Village Shield Generator)
Info:
Nuke missiles collide and explode on shield impact. Nukedamage does not pass the shield, but lower the shildstrength.
The smallest Village shield can absorb up to 3 nuke missile impacts before it will be depleted.
It also can resist permanently around 2500 damage per second.
Village shields can be upgraded from Tech3 shields from all factions.
Because the City and Metropolis shields have a bigger size, they can't be upgraded from the smaller Village shields.
But you can perform an upgrade from City to Metropolis shield.
Note: They have low hitpoints and if they explode you should wear sunglasses!
Full AI support. Shields will be build with real AI platoonbuilders, and buildconditions.
Update 03.Dec.2019 (v20)
-Fixed buildtime for Cybran Shield Tech2 (now Tech3) and added missing SIZE12 for AdjacencyBuffs.
-Updated all shield script files to match Nomads standard.
Update 16.Jun.2019 (v19)
-Fixed unitnames to match the latest nomads version.
Update 27.Feb.2019 (v18)
Removed overspill damage for Shields.
(Damage will no longer be transfered to nearby shields)
Update 27.Nov.2018 (v17)
Removed (sorian) customunits implementation and replaced it with real AI platoon builders.
Fixed a bug where Cybran was unable to build Village Shields.
Fixed some shields not giving adjacency bonus if surrounded by energy buildings.
Update 28.Dec.2017 (v16)
-Fixed version check for steam games.
-Optimized experimental build platoon. 1st reactor will be build faster with more assistance from T2 engineers.
Update 19.Jun.2017 (v15)
- Renamed ShaderName from 'NomadUnit' to 'NomadsUnit'
Update 04.May.2017 (v14)
- Changed hook inside shield.lua to support all gameversions. (Patch for FAF develop version)
Update 28.Apr.2017 (v13)
- Added 3 Shieldgenerators for Nomads
- Removed texture and model files from all units. They will now loaded directly from gamedirectory. (Mod size reduced from 8.4 MB to 133 KB)
Update 07.Apr.2017 (v12)
-Fixed a bug where the Aeon Nuke is not exploding on older gameversions.
-Changed Versionsnumber from "1.2" to "12".
-Uploaded to Vault
Update 06.Sep.2016 (v11)
-Added nukeweapon and iconsupport for older gameversions.