DDDX wrote:Tell me something. Why no nerf to the Magnetite class, and the other advanced battleship, in the version 1.36?
Ehm, i only bugfix the mod and don't change anything else.
Are you sure about this ?
This was the patchlog for 1.36:
Update 26.Apr.2018 (v1.36)-Moved Mod icon to mod root folder.
-Changed the buildplatoon from T1EnergyProduction to T1HydroCarbon for the following units:
UEF = 'brnbaafac' Sky-Force (HydroCarbon Anti-Air Perimeter Control System)
UEF = 'ueb1107' HPG X100 (Hydroelectric Power Generator)
UEF = 'brnbt1peri' Overlook (HydroCarbon Perimeter Monitoring System)
Aeon = 'brobt1peri' Finther (HydroCarbon Perimeter Monitoring System)
Aeon = 'uab1107' Fordyce (Hydroelectric Power Generator)
Cybran = 'brmbt1peri' Hacker (HydroCarbon Perimeter Monitoring System)
Cybran = 'urb1107' Cabin (Hydroelectric Power Generator)
Seraphim = 'xsb1107' Eruya-leatoh (Hydroelectric Power Generator)
Seraphim = 'brpbt1peri' Uyal Ha-Esel (HydroCarbon Perimeter Monitoring System)
-Changed buildchance to 25% of T2AADefense for the following units:
UEF = 'brnt2epd' Tower Boss (Experimental Plasmacannon)
Cybran = 'brmat2gunship' -- Intruder (Advanced Gunship)
Aeon = 'broat1exgs' -- Halcyon (Advanced Gunship)
-Unit BRNT3BLASP
Fixed missing `FireTargetLayerCapsTable'
-Unit BRNT2EXM2
Changed bitmap for SpecialToggle button
Fixed tooltip that deleted all other ingame tooltipdata.
[Edit] If you think this is a bug, yes we can fix this
