BrewLAN

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BrewLAN

Postby Saxxon » 05 Jan 2016, 15:18

I was playing this the other day, and found that the reclaim on maps was turned into a live unit (ie on Seton's the Cybran destroyers are neutral and fire at you and can be captured). Units and buildings killed are not reclaimable, and prevent new construction where they die. When they die, they don't turn into the dead metal but look like a live unit with no healthbar.

Anyone else using this mod have this issue? Trying to figure out what or why, the issue is present with no other mods used, the mod used to work several FAF builds ago and an earlier BrewLAN version.
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Re: BrewLAN

Postby HUSSAR » 05 Jan 2016, 17:27

I suggest you to compare earlier version of this mod with latest version and see what has changed. This should give you indication what is causing issue with units' wreckage. Probably, this mod is overriding some properties of units' wreckage and that modification is conflicting with FAF changes.
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MY FAF CONTRIBUTIONS:
UI Mod - Supreme Score Board
FAF Feature - Accurate Units Stats
FAF Feature - Unit Restriction Manager
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Re: BrewLAN

Postby Saxxon » 10 Jan 2016, 19:22

I was able to contact the author, he identified and fixed the issue. Recent FAF patch conflicted part of his code for a "resurrection" engineer I think.

Kudos to him for his continued support of this. Most of the mods I have from last year are defunct with FAF and authors aren't updating them anymore.
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