Hi, i played a bit around to avoid T1 engi spam. For normal unit production the engimod is doing very well but what about experimental builds, smd support, sml support, mex upgrades? Normally a bunch of T1 engis is used for that but this cases often some pathfinding issues.
With this mod i tried to make T2 and T3 engis mor attractive. I made them more agile and sligthly inceased buildrange.
Please give it a try and send me some feedback!
Changelog:
- T2 Engineers
MaxBuildDistance = 6, -- from 5
MaxAcceleration = 2.5, -- from 1.9
MaxBrake = 2.5, -- from 1.9
MaxSpeed = 2, -- from 1.7
- T3 Engineers
MaxBuildDistance = 7.5, -- from 5
MaxAcceleration = 2.5, -- from 1.9
MaxBrake = 2.5, -- from 1.9
MaxSpeed = 1.7, -- from 1.4
Builrate and Health is not touched for now.