UI Mod Request, ETA-Percentage on Mex Upgrades

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UI Mod Request, ETA-Percentage on Mex Upgrades

Postby Nexus_of_Reality » 22 Oct 2015, 07:39

I thought it'd be cool and useful if someone could make a simple Ui mod that would show the ETA / percentage on upgrading mass extractors (exactly like the Notify v3.8 does for ACU upgrades). The ETA / percentage value shouldn't be large and clunky onscreen, however (that'd just get annoying :P). Basically, it should be the exact same as the Notify v3.8 mod uses for ACUs. I know you can just see the current progress on upgrading mexes by zooming in... but it'd be much more convenient to see which ones are upgrading and the current progress on them from a distance without having to zoom in and search for the ones you're upgrading (mainly useful on larger maps / team games). It's just a suggestion, but I hope someone could make this happen and others would find it as useful as I would! :D
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Re: UI Mod Request, ETA-Percentage on Mex Upgrades

Postby Iszh » 23 Oct 2015, 14:54

If you use ecomanager v7 and switch off throttle then you get a nice interface showing the tech level of mexes in numbers and status in colour if upgrading or not for example. I use it together with supreme eco v2.1 there you can see progress all the time. But you re right a percentage number over the mex could be nice as well.
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Re: UI Mod Request, ETA-Percentage on Mex Upgrades

Postby Nexus_of_Reality » 24 Oct 2015, 22:06

Yeah, I already know about those mods. I use the supreme eco v2 as a way to manage mex upgrades. As for eco manager, I don't really like the colored mexes because I can see the mex tech icon from a distance anyways. The only reason I would consider using it is for seeing upgrading mexes. However, these mods aren't really what I was looking for >< I just want a small percentage hovering over the upgrading mexes... For example, If I'm stalling -63 mass and I see that I have 6 mexes currently upgrading, I can pause the ones that are only 10-25% complete so that the 70%+ mexes can finish first... I'm sure this mod wouldn't be too difficult to create, but I know almost nothing about modding :(
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