UI MOD - Supreme Score Board (Improved Game Replay)

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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby Uveso » 06 Nov 2018, 00:59

@The Mak;

Please also delete .SCD mods if you are seeking for errors.
Those mods are changing gamefiles and will sometimes break the game if old functions are used or the game is udated.

Please delete these files and test again:
Code: Select all
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\02_NullAI.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\Episodes_Of_War.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\FA_Expansion_Gamedata.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\ForgedAlliancePrototypes.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\Instamenu.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\modorderloadfix.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\Quantum Teleporters.scd
C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\UnderwaterBuildings.scd
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby The Mak » 06 Nov 2018, 20:02

Hey Uveso,

I removed those .scd files, but still the issue continues. Plus, shouldn't only files in the white list be loaded so those files will be ignored.

Did some more testing, this is getting weird; if the player is on the team that has more AI's than the other team, game works fine. If the teams are even amount no matter the AI count, the game is fine.

If the other team that the player is playing against has more AI, (ex. player + an AI vs 3 AI), the UI will lock up. If I click on the UI icons I can hear the sound response.

Not sure if it matters, but I play with the built in dual monitor support.

Thx for the help, it is minor thing that seems to be an outlier case. I only found it because I thought there were conflicts with mods. Brought it up just in case someone is going crazy trying to find out what is going wrong like i was.
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby Uveso » 06 Nov 2018, 23:17

The Mak wrote:I removed those .scd files, but still the issue continues. Plus, shouldn't only files in the white list be loaded so those files will be ignored.


Yes thats right, but your game also shuld not crash^^ I just want to be sure.

Can you post us a game.log again ?

I tested it with 2 monitors, 1 AI and myself in team 1, and 3 AI's in team 2. No crash here :/
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby The Mak » 09 Nov 2018, 16:23

Here you go from another game, again I removed most of the map calls and that D3D9 error.
game.log
(478 KiB) Downloaded 156 times
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby Cuddles » 05 Jul 2019, 08:58

Any chance of getting this integrated as the default scoreboard?
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby HUSSAR » 05 Jul 2019, 21:38

Cuddles wrote:Any chance of getting this integrated as the default scoreboard?

Yes, but it will take a while because I'm working on other features in FAF. Probably, there will be a newer version of this mods with some code refactoring before it can be integrated to FAF.
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UI Mod - Supreme Score Board
FAF Feature - Accurate Units Stats
FAF Feature - Unit Restriction Manager
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby HUSSAR » 09 Jul 2019, 01:13

The Mak wrote:Here you go from another game, again I removed most of the map calls and that D3D9 error.
game.log

I checked your logs and it looks like my mod cannot find team color based on players colors. Are you using some custom colors for players? If so try using default colors for players/Ais. I will update my mod to load existing colors instead of hard coding them in my mod.
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UI Mod - Supreme Score Board
FAF Feature - Accurate Units Stats
FAF Feature - Unit Restriction Manager
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby TAO_MACHINE » 03 Jan 2020, 19:01

Hi!
Why there is no stats (mass, energy) just playing? https://pix.my/bV4WR2
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby Rowey » 03 Jan 2020, 19:48

you only see those stats as a Observer
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Re: UI MOD - Supreme Score Board (Improved Game Replay)

Postby keyser » 03 Jan 2020, 20:24

if you play without supreme score board on develop, you will be able to see the mass/e storage/income of your allies while playing
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