Bifrost (WIP)

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Bifrost (WIP)

Postby Resin_Smoker » 02 Jun 2015, 17:19

Here's a WIP for an ongoing project I've been tinkering with recently. Keep in mind that I've just recently started adding effects after getting the script mechanics working. Oh and yes, this was a bitch to script...

Youtube: https://www.youtube.com/watch?v=uuPdBLqjx8Q&feature=youtu.be

Keep in mind that this will totally replace the standard commander warp-in and effects. I've currently allow those to run after the Bifrost event has completed it's cycle.

Cheers!

Resin
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Re: Bifrost (WIP)

Postby Domino » 02 Jun 2015, 23:45

Hey,

Super cool pal, cant wait for the finished product... nice one!

Domino
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Re: Bifrost (WIP)

Postby Resin_Smoker » 07 Jun 2015, 13:34

Here is a copy of the current progress: https://drive.google.com/file/d/0BzC5WK ... sp=sharing

This is 90ish % complete but is very slow going as I'm creating allot of content from scratch as well as inventing ways to apply the effects to achieve the desired appearance.

Completed
-Bifrost beam
-Scorch ground decals
-Added sound to the impact
-Basic cloud effects

To-Do
-Better cloud effects
-Additional sounds
-Fire plumes /w toseds debris (trees, rocks ect)

Note: Spawn in and the UEF commander.


Resin
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