Hi guys!
I recently bought both SupCom and SupCom: FA games in steam (in fact, FA is currently downloading back at home) and then while browsing the web I found out that there are FAF community that still plays this game and seems to be suprisingly active for such an old game. I completed SupCom UEF campaign (on Normal, though) and started Cybran one, but it seems like campaigns are quite a differnt game - they mostly teach you to turtle up while repelling incoming attacks and then cracking a pre-built fortified base.
I also watched some Gyle casts and they are awesome and those games are really interesting to watch. However I watched a LuXun POV gameplay and while it's impressive, I simply don't understand what he is doing, building and how can he do stuff that fast and at the different places alltogether. The thing is that I'm a complete RTS noob. I played some RTS before and in fact I came to play SupCom because I was playing TA earlier, but I was too young and silly and my only strategy was to turtle up in my base, build an army and throw it at enemy. That's it. No scouting, no expansion, and it hardly worked even vs AI and I've never played an RTS vs a player. That's it, I'm an Experimental RTS Noob - I'm so bad at RTS so I'm afraid that even the beginner players will annihilate me without a trouble. There are a lot of good tutorials, but they mostly teach you the strategies, while I seem to lack mechanical skills required to play RTS - giving orders to your units fast enough, scouting, altering build queues, managing tacticle missles and so on. When I play I seem to focus on one thing too much and can't manage different things at once.
So, the main question - is this as bad as it seems to me or it's just a regular problem each beginner has? How to get rid of it? On casts it didn't look too hard, but on POV it feels impossible, but should I really play like that at first, or it's just pro player madskillz?
Second thing is most people say that I should have a factory constantly producing engineers. While I understand what the build capacity is, I don't know what to do with those given that all the guides say that engies shouldn't stay idle. Sure, a huge pack can assist the factory, some go reclaiming, some help upgrading the mexes, but, again, it's too much stuff to take care about at the same time. Well, campaigns make you too limited in resources so the question about how do I get enough mass income to utilize that build capacity is not that valid, I guess.
Other thing is do I spam only T1 engineers? I heard that T1 ones are the most cost-effective solution so I guess the answer is "yes", but what with T2/3 engies? I guess I should make some, but how many is that some?
It also looks like I should produce T1 and T2 units by massing factories and T3 units by massing engineers assisting the factory, is it correct?
Sorry if those questions are really stupid, but I guess since it's a newbie forum I can ask those here.