Hey all
started with FAF about two weeks ago, and like the community thats continued the legacy of TA SC and FA
i am however having some frustrating issues and dont know why its creating the game to pause completely.
what i will do is if its ok is post the error logs when the game pauses. if anyone can help on this matter then that would be great.
System
3 x 27 inch monitors ( only runs on 2 monitors )
haswell 4770k ( never overclocked )
asus forumla IV mobo
2 x gtx780's sli
16GB Corsair DDR 1600mhz
240 SSD
What happens when playing the game is it just stops visually not able to move anything and motion in the game stops, looking then back into windows it shows a unhandled exception log.
error log is here.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00423190
attempted to read memory at 0x00000076
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /players 2 /team 1 /uef /mean 733.782 /deviation 62.9823 /init init_ladder1v1.lua /savereplay gpgnet://localhost/1756098/avizeke.SCFAreplay /nobugreport /gpgnet 127.0.0.1:60205
Callstack:
Unknown symbol (address 0x00423190)
Unknown symbol (address 0x00807100)
Unknown symbol (address 0x007f7fb0)
Last 100 lines of log...
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/lua/ui/game/multihead.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/modules/displayrings.lua\000'
info: Clearing cheats from added keymap.
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
info: Weather Definition {
info: Direction={ 180, 0, 0, type="VECTOR3" },
info: MapStyle="Desert",
info: WeatherTypes={
info: { Chance=0, Type="None" },
info: { Chance=0, Type="None" },
info: { Chance=1, Type="CirrusSparse256" },
info: { Chance=0, Type="None" }
info: }
info: }
info: Weather Effect Type: \000CirrusSparse256
info: Cluster 1, Clouds generated \0003
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: playable area coordinates are { 0, 0, 256, 256 }
info: Offmapareas are {
info: { x0=-100, x1=356, y0=-100, y1=0 },
info: { x0=-100, x1=356, y0=256, y1=356 },
info: { x0=-100, x1=0, y0=0, y1=256 },
info: { x0=256, x1=356, y0=0, y1=256 }
info: }
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/units/url0105/url0105_script.lua\000'
debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'