Sky Slammer vs Land

Need help? This is the right place!
Note, reporting bugs and issues should be in the Tech Support forum!

Moderator: PhilipJFry

Sky Slammer vs Land

Postby rockoe10 » 03 Sep 2013, 05:21

Is is damage of the Sky Slammer (Cybran T1 Mobile AA) the same to both land and air units?

Also, i find the Sky Slammer lacking when it comes to knocking out Air units compared to the other faction's equivalent, the ability to attack land units could offset this depending on the damage it actually does to land units. This is why I ask.
ZeP: doesn't matter if it's an avatar, a trophy or a collection of dead cats
ZeP: it's the same code
User avatar
rockoe10
Avatar-of-War
 
Posts: 299
Joined: 05 Jan 2013, 05:09
Has liked: 36 times
Been liked: 17 times
FAF User Name: Rockoe10

Re: Sky Slammer vs Land

Postby ColonelSheppard » 03 Sep 2013, 12:26

the same, but i barely hits
User avatar
ColonelSheppard
Contributor
 
Posts: 2997
Joined: 20 Jul 2012, 12:54
Location: Germany
Has liked: 154 times
Been liked: 165 times
FAF User Name: Sheppy

Re: Sky Slammer vs Land

Postby SC-Account » 04 Sep 2013, 07:51

That is cause it is non tracking vs. land, a nice gimmick, but not worth getting for the purpose of fighting land units at all, even if they hit.
SC-Account
Evaluator
 
Posts: 541
Joined: 07 Feb 2013, 05:10
Location: Colonial district of Germany
Has liked: 48 times
Been liked: 77 times
FAF User Name: Tnuoccacs

Re: Sky Slammer vs Land

Postby rockoe10 » 04 Sep 2013, 08:18

ok, thankyou. I saw that they hardly hit at all, and it make sense after all as not to be Over Powered. But i do think that their initial velocity when tracking Air is a bit slow.
ZeP: doesn't matter if it's an avatar, a trophy or a collection of dead cats
ZeP: it's the same code
User avatar
rockoe10
Avatar-of-War
 
Posts: 299
Joined: 05 Jan 2013, 05:09
Has liked: 36 times
Been liked: 17 times
FAF User Name: Rockoe10

Re: Sky Slammer vs Land

Postby FireMessiah » 04 Sep 2013, 08:57

rockoe10 wrote:But i do think that their initial velocity when tracking Air is a bit slow.

http://faforever.com/faf/unitsDB/unit.php?bp=URL0104

slightly different between air and ground,
bizarre that the muzzle velocity for land is actually faster. also very low compared to other factions.
I guess the trade off for it having the ability to shoot land, is that its actually quite useless vs air lol.
Ze_PilOt wrote:I know we live in a era when everything is done considering that the user is a total moron or retarded.
I find that insulting when a game is stating me the obvious ("press X to open the door" the 20th time I see a door).
hallelujah, amen.
User avatar
FireMessiah
Avatar-of-War
 
Posts: 223
Joined: 27 Feb 2013, 18:16
Location: West Sussex, England
Has liked: 10 times
Been liked: 10 times
FAF User Name: FireMessiah


Return to Help

Who is online

Users browsing this forum: No registered users and 1 guest