Replay Analysis Thread

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Re: Replay Analysis Thread

Postby Voodoo » 01 Jun 2013, 19:24

Napalm175 wrote: maybe a few general tips.


You played realy well at the start, but you already know why you lost. You said it at the end "too many mass donation".
You had the advantage, so use it. Stop with building t1 tanks and go for more eco and t3. Build some artys and the games is won.
And use your t1 army to defend your side and don't waste it. And you have to drop more at this map, the gunships were also good but i think
you could do more damage with them.
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Re: Replay Analysis Thread

Postby Napalm175 » 01 Jun 2013, 20:33

Hmm ok, thanks.
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Re: Replay Analysis Thread

Postby ColonelSheppard » 07 Jun 2013, 11:07

what went wrong?
i mean i know what ultimately went wrong but i dunno why it went wrong
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Re: Replay Analysis Thread

Postby Koecher » 07 Jun 2013, 11:33

Let me give you some points:
- you stuck at 2 T1 PDs at enemy base for minutes course you had like 40 tanks but 3 artys (those things are LoBos! You really can use 1 Lobo/2 Tanks Ratio or even more)
- You could have OCed the PD... oh wait, you couldnt have done this! ;)
- Even with Engies close your ACO next to enemy base, you never made a Radar, so you cant know about the Push that is incomming.
- Once the Enemy ACU went away from the left side, you should have went back a bit with yours. You wasnt able to get into enemy base without an ACU in it, it wont get better with one in. Grab the map, sit back and wait for the adventage.
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Re: Replay Analysis Thread

Postby Kamicase » 10 Jun 2013, 00:46

Hey y'all,

Just came out of a few fairly intense 3v3s on Twin Rivers, both times I was matched up vs a Seraphim player on Land as the UEF but have been unable to break the stalemate and make any significant advantages for my team. I was wondering if you could give me any tips on how I could have done better in this situation. Also, should I have built some T2 Flak to protect myself against air?

www.faforever.com/faf/vault/replay_vaul ... ?id=999476
www.faforever.com/faf/vault/replay_vaul ... ?id=999689

Thanks so much in advance. : )
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Re: Replay Analysis Thread

Postby ColonelSheppard » 10 Jun 2013, 01:25

- you have constantly 600mass+ in storrage, thats bad you should have 0 or near to 0
- you massivly overbuild energy, if you want to overcharge from time to time maybe +100 is ok but +280 is defenitly too much
- you have only 2 factories for a long time, and only 3 for an even longer time, i think on this map you can actually get three factories up and running until your commander reaches the middle,
- you upgraded a mex very early, if the enemy player would have abused this for t1 overrun it would have worked, you had no defence, the position where you upgraded the mex is very bad, upgrade mexes in yor abse first
- reclaim wrecks in the middle ofter the fight
- two mexes are not built, ver bad (but from your whole team, if you see a free mex just get it if somebody is raging too hard and you dont wanna discuss that there and now you can just give it later but still better than not built mex)
- you should always have anti air with you if you are pushing with commander, airshipe is in 90% of all case the fault of the sniped player and not the fault of the air/back player
- you should ahve oc'ed the flak to clear the way for the mercies
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Re: Replay Analysis Thread

Postby CorruptedPie » 12 Jun 2013, 20:53

well i need some help with this replay analysis

i played this map in my mind i did wath i needed to do correctly and i still lost

ok i needed a bit more ground defence buth that is beeing worked on
my ecco was good can sombody tell me why i lost :C

i know the 3 nukes wasnt the fastes option buth it seem to me that it would work
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Re: Replay Analysis Thread

Postby ColonelSheppard » 12 Jun 2013, 21:14

i suggest you to post a replay on a non-thermo style map or even better a 1v1 because its pretty much impossible to give more than general advise on such maps

like:
T1 Mex -> T2 Mex -> T2 Mex + storrages -> T3
or:
dont overbuild power
or:
always keep your mass near 0
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Re: Replay Analysis Thread

Postby Molotow » 16 Jun 2013, 12:41

Ok so I got sniped by mobile bombs at games end. I know I was way to far forward without cower and shit so please don't hand me my head for that. What I really want to know is how I can micro in a situation like that. If at all possible.
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Re: Replay Analysis Thread

Postby Voodoo » 16 Jun 2013, 12:50

The only thing you can do is to overgarge the mobile bombs. But you lost because you haven't scouted enough.
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