Replay Analysis Thread

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Re: Replay Analysis Thread

Postby Reaper Zwei » 11 Dec 2013, 02:19

@the_lynx2
a good build order for small maps is generally: landfactory, 2p-gens, 2mex's, 3p-gens, landfactory. this would be for 5x5 maps. now for 10x10 or larger the general build order is as follows: landfactory, 2P-gens, 2Mex's, 6P-gens, airfactory. now there are certainly variations to these general build orders but these are the basics, and generally what you might want to stick to for now. also.......

SCOUT

Cant say that enough. you knew little of what he was doing the entire game. Also I noticed that at one point when you did scout his main base you flew 2 scouts at once. don't do that fly them separate way's so that way you get better intel. you could have walked your ACU straight down and taken the bottom right of the map. he had nothing to stop you from doing so, but because you didn't scout you didn't know this.

You also mention escorting your drops but that isn't always necessary(it's a good precaution though). It depends on where you are dropping. if there is no air defense. then it doesn't matter, or if he has no radar to see you coming then it doesn't matter either. But once again to know these thing you must.....

SCOUT
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Re: Replay Analysis Thread

Postby the_lynx2 » 11 Dec 2013, 22:07

ok i tried to scout more on this one but still not enough at all.

also wasted looooooooads of mass, working on getting build capacity up faster on larger maps...

poor radar coverage combined with the poor scouting was i think what killed me (as well as him out producing me)

but hey vee wanted me to post a replay where i lost so here it is.

lynx.
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Re: Replay Analysis Thread

Postby Reaper Zwei » 11 Dec 2013, 23:58

@the_lynx2

there were 2 main reasons you lost this one:

1. You stalled your power for about 4 min. not good at all. You wasted the mass you spent on your upgraded mex's in the back because they got destroyed shortly after they were done upgrading. also not sure if your aware of this but when you power stall your mass intake is halved(one of a few reasons you want to avoid power stalls). you also talk of reclaim towards the end of the match in game. He out did you in reclaim the entire match. at min. 20 you had less then 100 mass reclaimed while he had about 3800. At the end of the match you had about 3000 mass reclaimed while he had about 8000. You need to keep a good eye on your power and don't forget to go on that power spam.

2. You wasted your units on attacks that did little to your opponent(major part of this is as you may have guessed..... not scouting enough). You mention that you think he out produced you. He didn't, you out produced him. For most of the game you had about 12 land factories while he only ever had 7(this is including when you and/or him had t2).

the_lynx2 wrote:poor radar coverage combined with the poor scouting was i think what killed me


The main reason is the power stall. You were ahead of him before you 4 min power stall. Scouting did attribute to your loss though.
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Re: Replay Analysis Thread

Postby Vee » 12 Dec 2013, 03:29

I agree with Reaper Zwei, but I would stress one point: UNIT MOVEMENT! After a few minutes you were in a superior position. Then you ran with all your units into his main base, into his acu, into point defences, and into blocks of his forces. If you run into a solid block of units with your units positioned in a line basically running into his block one by one, you're gonna lose even if you have superior forces. Even though you produced way more units, he still won. Just check out the after game statistics: you built almost DOUBLE the amount of units, but in the end you lost them all. How can his forces of half the size win vs your double forces? unit movement. Compared to this the powerstall is irrelevant, because despite the power stall you still managed to produce double the amount of units. In summary:

1. Do not run in in long lines, but in solid blocks. If you run in units one by one or in a stream, you'll lose even if your force is twice as big.
2. Do not attack bigger forces with smaller forces, you'll lose way more units than him.
3. Do not run into his acu, unless you are sure you can kill it right there you are just losing units.
4. Do not run into point defences, they kill units extremely effectively. Make artillery to destroy it, or run around it.

Basically, before you do a fight, check out what he has that you are about to attack and check out what you have, and then think if the outcome of that fight will be good for you. If you think it will be good, attack, otherwise don't attack! One exception to this is raiding, at the start it can be good to just blindly send a few units to his mass extractors and expanding engineers, but later in the game you want to consciously decide whether you want to do that fight or not instead of blindly running in.
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Re: Replay Analysis Thread

Postby the_lynx2 » 13 Dec 2013, 00:14

Well thanks for the continued support and patience, i will continue to try and un-noob myself.
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Re: Replay Analysis Thread

Postby Dragonfire » 19 Dec 2013, 21:57

Hi,

I think my eco worked not very well :(
I know, that I must reclaim more.
Also I am not sure, when to upgrade the Com.
Any advices for me?

Ps.: The subscribe topic buttom is well hidden.
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My native language is not english, please correct me, because I want to improve my skills # Resource Overview
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Re: Replay Analysis Thread

Postby ImShiro » 22 Dec 2013, 01:02

I won this game but what can i do to improve my skills and what are my mistakes ( i knw for the enginneer^^) ?

Thx per advance.
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Re: Replay Analysis Thread

Postby Vee » 22 Dec 2013, 02:45

@ImShiro: you were late with building your second factory. I'd advise building 2 factories with your commander before walking to the middle at the minimum. You can also build 3 or 4. You built way too much power. With your 2 initial power generators and the hydro, you have enough for at least 4 factories. You did not expand to your bottom 3 mass extractors until very late. What won you the game: (1) pushing to his expansion mass extractors (2) reclaiming a lot.
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Re: Replay Analysis Thread

Postby ImShiro » 22 Dec 2013, 11:50

Ok thx ; I fail my expansion to the three mexs because of the civilians towers ^^. And the problem building two facto with my com is after two facto my com arrive to late middle map.
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Re: Replay Analysis Thread

Postby Vee » 22 Dec 2013, 15:53

As soon as the first engineer dies, send another. You miss out on a ton of mass.

What is your com too late for? An extra 2 factories is WAYYY more important than being a little earlier in the middle.
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