Defensive play+Aeon=win

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Defensive play+Aeon=win

Postby Flynn » 03 Mar 2013, 21:12

Okay I think I've cracked it. A lot of pro players are Cybran/UEF/Seraphim which are great at offense because their units have high health but low DPS. So a lot of the time they have advised me to raid like mad, constantly harrass the enemy and use light assault bots. While being correct from their perspective, an Aeon player has to play more defensively due to having less armour but more firepower. I played a game against a good player today where I did none of the traditional things. Instead, I just defended my half of the map, until I was able to force a stalmate and upgrade my com to break said stalemate. Normally before a stalmate situation would occur, I would get overrun (especially against Cybran who can spam Mantis very fast) but thanks to Zock's advice of not building artillery I was able to counter the Manti quite effectively with my Auroras. The replay is to demonstrate the kind of playing I am talking about. Also I think using bombers to bomb outlying mexes is better than bombing power because it is easier for them to build anti-air in their base but they can't really counter mex bombing easily, as demonstrated in the replay. So to summarise:

defend>stalmate>break stalmate>win

That seems to be the most effective way to play Aeon.
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Re: Defensive play+Aeon=win

Postby Ze_PilOt » 03 Mar 2013, 21:34

That's exactly what I've told you a some weeks ago :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Defensive play+Aeon=win

Postby ColonelSheppard » 03 Mar 2013, 22:29

518470 - get around his factories
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Re: Defensive play+Aeon=win

Postby Flynn » 05 Mar 2013, 09:36

What does 518470 refer to?
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Re: Defensive play+Aeon=win

Postby ZaphodX » 05 Mar 2013, 12:39

Flynn wrote:What does 518470 refer to?

http://www.faforever.com/faf/vault/repl ... ?id=518470
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Re: Defensive play+Aeon=win

Postby ColonelSheppard » 05 Mar 2013, 13:12

it's a replay to illustrate my comment
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Re: Defensive play+Aeon=win

Postby Flynn » 05 Mar 2013, 13:25

Now I know that those numbers referred to a replay I know what you meant, but what is your point by it? I know it's important to try to out manuever the enemy and that if you get enough units into his base he will most likely quit.
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Re: Defensive play+Aeon=win

Postby ColonelSheppard » 05 Mar 2013, 13:27

yep, then do so
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Re: Defensive play+Aeon=win

Postby Flynn » 05 Mar 2013, 15:55

It is not always possible :|
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Re: Defensive play+Aeon=win

Postby Hammie » 20 May 2013, 08:38

Well when attacking with aeon, remember they are more firepower and amphibious based, furthermore when attacking with T1 Aeon spam, always try to mix in some spirits, these give the vital intel needed to use the aurora's range bonus, however apart from that i have to agree with Shepperd, Aeon are a very defensive race designed for hit and run, and flanking the enemy.
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