How to stop a mantis Rush?

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How to stop a mantis Rush?

Postby Johnattan Wolf » 26 Feb 2013, 23:43

All is in the question.. I lost all my games against mantis rushes.

Mantis are fastest units.. are built fast... weak but numerous...
My tanks are too expensives and I spent too much mass
Turrets T1 are too easy to destroy...

Thx for yours answers, tips and tricks

J.W
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Re: How to stop a mantis Rush?

Postby Ze_PilOt » 26 Feb 2013, 23:49

You should share some replays (you can attach them here).
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: How to stop a mantis Rush?

Postby ColonelSheppard » 27 Feb 2013, 00:09

Tanks own Mantis,
intel owns raiding,
flowers are red,
look my signature.
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Re: How to stop a mantis Rush?

Postby GallantDragon » 27 Feb 2013, 22:26

What Sheppard meant to say is that you should check out some of the stuff he has linked, because it's pretty useful.

I'd say, as someone who plays Cybran, that one of the biggest things a lot of people miss is proper intel and scouting. A good formation of tanks, a well-placed point defense, or even your commander can easily hold off a Mantis rush. The key is to know when and where they are coming. Learn to constantly scout your opponent and build radar. That way, you can position your forces to meet the red pew-pew tide head-on, as well as tell if your opponent has brought in arty to deal with your PD.
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Re: How to stop a mantis Rush?

Postby Valki » 28 Feb 2013, 13:13

Johnattan Wolf wrote:All is in the question.. I lost all my games against mantis rushes.

Mantis are fastest units.. are built fast... weak but numerous...
My tanks are too expensives and I spent too much mass
Turrets T1 are too easy to destroy...

Thx for yours answers, tips and tricks

J.W

I also struggled with Mantis rushes, see viewtopic.php?f=40&t=2917

After some practice you can build a tank army that can hold them off, but then they use their speed to kill your outlying masspoints and you still lose.
Point Defense turns out to be the magical solution against Mantis for me. I usually go for a strong main force with tanks, and protect my flanks with point defenses. I also like to build a point defense near my hydro or power farm in case a few get through.

Also don't neglect air against Cybran, if you have air superiority your bombers can help a great deal with those Mantis, if you don't get air then you can't deal with those pesky Jester gunships.

Edit: make sure to surround your point defenses with walls, and prepare for artillery when the Cybran notices it.
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Re: How to stop a mantis Rush?

Postby Hascins » 14 Mar 2013, 17:10

Tanks own Mantis,
intel owns raiding,
flowers are red,
look my signature


I don't get the flowers part ;)

Maybe thats interesting for you, too:

http://www.youtube.com/watch?v=nSRWOnOUT8A
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Re: How to stop a mantis Rush?

Postby pip » 14 Mar 2013, 17:24

You guys should know that if you keep your tanks on the move, the mantis will have a very hard time aiming at them, thus you can counter them much more easily. Just keep your tanks on the move with attack/ move and patrol orders and you'll get an edge.
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Re: How to stop a mantis Rush?

Postby Mr-Smith » 14 Mar 2013, 23:26

Pds own mantis so hard....as cybran players tend to just spam mantis and no arty (like me)
else you could spam tanks as mantis cant win vs tanks
If you can't beat us...
...join us.
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Re: How to stop a mantis Rush?

Postby Nombringer » 19 Mar 2013, 01:45

As well as what people have already stated

Go in a sandbox game with cheats.

Race all four t1 tanks.

Yes mantis are faster but nowhere near as fast as people like to make out.
BC_Blackheart: i just copy his shit and do it 5% better leads to easy win usually xD

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Re: How to stop a mantis Rush?

Postby HyperNova » 19 Mar 2013, 02:06

Fast enough to hit a run. Fast enough to run away from any army. Fast enough to run to the rear of someone's base. Best way to fight mantis is to go tech 2 land. Use walls to make a choke point. Never fight them force to force while tech 1. You will lose if it's even numbers. Mantis is cheaper and faster. UEF Ma12 Strikers or Sera Thaams don't pwn them at all, and costs more. Tech t2 is the best bet.

Walls & PD are your best friend.

Mantis spam is like a swarm of robotic ants. They move fast, build cheap, shoot fast (so long for LaBs), and get to a key location faster. You can't reinforce a location faster than Cybran. It's always an against the ropes battle versus them with another faction.
CEASE AND DESIST
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