Forged Alliance Forever Forums
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Flynn wrote:I am often of the opinion that going 1st or 2nd air is a mistake because it is not worth the amount of micro required which could otherwise be spent on expanding and building your base. Air can be risky, you do need a degree of luck to make it work and the right circumstances. On most maps air is not worth it because you need a lot of mass to go on a pgen spam and then to spam bombers. What do other people think?
ZaphodX wrote:Watch a replay of a pro doing it and hold shift. Look from their perspective (Example in the video description below).
Make lots of small move commands until you get in radar range (but not too close). Then choose a target that looks like an engineer and attack. Choose your second target as you make the run or just use that method again.
Or you could just build a single scout first.
I explain it in a perfect example here:
http://www.youtube.com/watch?v=Iurv5DlqzX0#t=82s
Yynatago wrote:Watch a few recent 1v1 game with Evaphilipp playing and try to tell me that Air is ineffective.
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