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UniformScale = 'n', <This is the scale of the unit size. This will only change the visual size, when changing this the collision hitbox should be adapted under SizeX, SizeY and SizeZ as well.>
Uveso wrote:
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UniformScale = 'n', <This is the scale of the unit size. This will only change the visual size, when changing this the collision hitbox should be adapted under SizeX, SizeY and SizeZ as well.>
More information about bueprints:
https://supcom.fandom.com/wiki/Blueprint
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