Hello!
I've been comparing units in the database and was wondering about anti-torpedoes. In particular, I was comparing the Cybran Destroyer and Sub Killer: http://faforever.com/faf/unitsDB/unit.p ... 01,XRS0204
The destroyer's anti-torpedo weapon deals 1.05 dps, while the sub's deals only .2 dps. I fully understand dps in normal situations, but how does dps work when destroying torpedoes? How much hp does a torpedo have?
I notice that both weapons fire a projectile which deals 2 damage. If I assume that one projectile is enough to destroy one torpedo, then the destroyer's anti-torpedo weapon is much better because it fires about 5x faster. Is that the case?
Also, it's clear that all torpedoes are not created equal. Comparing seraphim subs: http://faforever.com/faf/unitsDB/unit.p ... 03,XSS0304 I notice that each of the yathsou's torpedoes deals 335 damage, while the sou-istle's torpedoes deal 75 damage.
Is two damage enough to destroy any torpedo? If so, we obviously want our destroyers/sub hunters using their anti-torpedo weapon on the yathsou. How do we tell our ships to do that? Do ships only fire anti-torpedo weapons at torpedoes aimed that them, or can they also protect other friendly ships? If I had a bunch of T2 sub hunters firing anti-torpedoes, it is possible that they would destroy ALL of a yathsou's torpedoes, erasing all of its damage?
Please please explain all of this to me!!!
-Killer