The teamgame theory.

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The teamgame theory.

Postby Blackheart » 07 Jun 2014, 01:57

The next chapter of the Blackheart-bible for supcom has been finished. This time its the theory of teamgames which will be redefined in this fine 12 rules (the used names for some players may by accident also appear in FAF, great censorship has been applied to not vilify these specific persons):

1. No matter what kind of underwhelming gameplay you experienced, there will always be people lowering the standards of play.
2. Trust your team, and you trust the Grim Reaper.
3. Your air spot wont have any air control.
4. At least one teammate will suicide before the 5 minute mark in a non-intelligent manner.
5. When a teammate gets run over horribly, he wont say anything but wait until he is completely dead so suddenly one side is completely down.
6. No matter the cost, never be in a team with either M***rick, La** or especially High****er-Tx.
7. After failing and losing, nobody has made a mistake in your entire team.
8. If someone drops connection, that someone was in your team.
9. When a person assures that he has a good pc and good connection, you will have -5 at minute 8 while his ping will be 5000 and more.
10. If you have Lai****s in your team, you will be asked for energy in the first 10 minutes.
11. A setons game with all 8 players saying "gg" after the game without further discussion is by definition impossible to happen.
12. When your game finally filled up to 8/8 players after 30 minutes waiting, 4 or more people will suddenly join.

EDIT: If someone finds missing points in this list, he is invited to complete it of course :)
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Re: The teamgame theory.

Postby Gorton » 07 Jun 2014, 02:07

The most holy of buttons is the t2 mex button. It's pressing shall be done at all cost.
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Re: The teamgame theory.

Postby Meow » 07 Jun 2014, 02:10

Gorton wrote:The most holy of buttons is the t2 mex button. It's pressing shall be done at all cost.


Press it twice for good measure --> no mass for the next 5min.
Last edited by Meow on 08 Jun 2014, 17:53, edited 1 time in total.
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Re: The teamgame theory.

Postby TaShadan » 07 Jun 2014, 09:06

lol. Thats why i dislike playing with random teams :p
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Re: The teamgame theory.

Postby Joly » 07 Jun 2014, 15:05

13. If you are 300 points higher than anyone in your team, it is your job to win air, land, navy, hold every position and still have the best eco. If you fail to do it, it is automatically your fault if you lose
14. At least one of your teammates will think that building units or more than 2 factories is unnecessary until minute 10.
15. At least one of your teammates will think their ACU is made of invencitanium or he won't know that ACU can shoot
16. At least half of your allies mass will be used in units that will directly be used to feed your enemy with reclaim
Last edited by Joly on 09 Jun 2014, 02:14, edited 1 time in total.
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Re: The teamgame theory.

Postby Tex » 07 Jun 2014, 15:19

The ping button is for decoration purposes only. Your screen is the only one that it shows up on.
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Re: The teamgame theory.

Postby elmathud » 07 Jun 2014, 15:24

i will donte every one an engy station and take all there mass and when i goes wrong i will blame everyone else
when i go air i will never scout as i costs to much to my eco
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Re: The teamgame theory.

Postby Joly » 07 Jun 2014, 15:45

elmathud wrote:i will donte every one an engy station and take all there mass and when i goes wrong i will blame everyone else
when i go air i will never scout as i costs to much to my eco

You mean the guy that gives a engie station to everyone without warning his teammates and rushes Soul ripper or nuke sucking your entire eco?
That one is a good example of point 1
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Re: The teamgame theory.

Postby Mycen » 16 Jun 2014, 22:14

Blackheart wrote:12. When your game finally filled up to 8/8 players after 30 minutes waiting, 4 or more people will suddenly join.


Or two or more people will drop. Or both.
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Re: The teamgame theory.

Postby Circuit » 18 Jun 2014, 05:15

Joly:You mean the guy that gives a engie station to everyone without warning his teammates and rushes Soul ripper or nuke sucking your entire eco?
That one is a good example of point



I did that one once when my teamate was doing nothing... this help to win the game :)
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