Total Annihilation Zero

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Re: Total Annihilation Zero

Postby Blodir » 24 Oct 2013, 16:29

DeimosEvotec wrote:the name reminds me of this: http://zero-k.info/
I found it recently on the steam forums of PA.
It looks somewhat similar to SupCom, does anybody know if it's any good?

It's okay, but nowhere as good as SupCom. It does have a ton of toys to play with tho :)
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Re: Total Annihilation Zero

Postby TaShadan » 11 Mar 2014, 10:07

New work in progress... unfortunately the forum does not let me post the screenshots:

ARM T2 Radar Jammer: Blocks enemy Radar in a certain AOE.

ARM T2 Stealthed Sniper/Saboteur Kbot: Able to cloak, armed with a sniper rifle and able to self destruct (with an AOE explosion able to destroy T1 factories).

CORE T2 Electronic Warfare Hovercraft Artillery: Does extra damage to stealthed/jammed/cloaked units and has an extra (dgun) attack that deactives enemy shields for a certain time.

If someone is interested in testing the WIP builds send me a pm.
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Re: Total Annihilation Zero

Postby Lionhardt » 13 Mar 2014, 21:09

Does anybody else have issues getting this to run? It tells me smackw32.DLL was missing.
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns

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Re: Total Annihilation Zero

Postby TaShadan » 14 Mar 2014, 10:17

This error message means that you installed the Mod to the wrong folder. You have to install it to the TA folder, it will create a separate folder called TA Zero inside the original TA folder. You can reinstall it or you copy all TA files to your TA Zero folder without overwriting anything.
http://zero.tauniverse.com/ The best Total Annihilation Mod.
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Re: Total Annihilation Zero

Postby TaShadan » 01 Apr 2014, 14:04

There is a new test build version again. Some minor changes and a new Unit for CORE are included.
The amphibious CORE Marauder:

AGAIN I CAN NOT POST THE IMAGE...

Still searching for people to help me testing. If you do not have Total Annihilation but still interested in testing the new build send me a PM.
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Re: Total Annihilation Zero

Postby Senteth » 12 May 2014, 23:13

This looks pretty cool. I always find it amazing that even over a decade and a half later, people are still actively playing and modding TA.
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Re: Total Annihilation Zero

Postby TaShadan » 13 May 2014, 10:51

Interested in playing Senteth?
http://zero.tauniverse.com/ The best Total Annihilation Mod.
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Re: Total Annihilation Zero

Postby Senteth » 21 May 2014, 22:49

TaShadan wrote:Interested in playing Senteth?

I would be, if I owned TA. :P I liked the demo. Maybe one of these days I'll finally get around to buying it.
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Re: Total Annihilation Zero

Postby TaShadan » 19 Jun 2014, 12:57

Its frequently on gog.com sale right now for 1,70 $. The next TA sale will be soon (30min-1h).
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Re: Total Annihilation Zero

Postby TaShadan » 03 Jul 2014, 16:39

New update available:

Introducing a new unit for GoK. The Emmisary a Assault construction vehicle:

Image

Download available here:

https://www.dropbox.com/s/migt9gwyzzd89 ... 062014.zip
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