moonbearonmeth wrote:And it is those subtle differences that make this game so much more enjoyable to me
Hmm, so having subtle variations of the same unit roles is great for SupCom, but such design would be mind numbingly boring for another RTS game? Sounds inconsistent to me. Or you dislike Zero-K due to the differences between the factories are actually not subtle? That's more understandable, although I find it a bit arbitrary to only like a certain amount of unit distinctness.