Zeldafanboy wrote:Valki wrote:[...] FAF frankly looks much better than PA:T, meaning that to convert FAF to PA, the modders would need to create new models and detailed textures for all units which is a huge amount of work. (Work Uber itself was not willing to do, or maybe the engine couldn't even cope with good-looking units and terrain)
Frankly, FA is starting to show it's age graphically. The gameplay has aged well, but some of the units/effects have not. Especially some Cybran/ Seraphim units.
Simplistic, colorful art style=\= bad graphics
Realism=/= good graphics
Detailed Textures = good graphics
FA is definitely aging, and PA could definitely 'outshine' FA in graphics.
The only reason why FA looks better than PA is because FA has high-polygon models and especially high quality textures. I have no doubt that merely applying a few better textures to PA would solve this, but creating good textures is actually a lot of work.