by Untouchablez » 25 Jan 2018, 22:26
I play Phantom games more than most, before these changes Cybran was ridculous with hive manipulation and destro spam, it was nealry impossible to stop any cybran phantom in their path. All other factions were pretty useless.
Lets think about the idea of phantom, you need build power "Muscle" to defeat your opponents by quick spamming EXP, Navy, Air, etc etc.
The majority of the games i have played sicne introudcing this mod, with regular (pro) phantom players have been much more fun, diffcult, and much more rewarding game play. I couldnt go back to normal phantom again!.
This mod gives all factions EQUAL opportunies, thats the main thing about this. EQUAL fair chance of any faction being able to win a Phantom game.
So are these changes good?
- Sera gets RASSCU Option
Yes - Phantom is played on most smaller maps like Ranoke Abyss, no room for sera to eco etc so yes of course sera should have rassccu......
- T3 Arti all have the same range
Absolutley
- Better Shields for Cybran
Not entirely sure about this since Cybran Shields were op before with hive manipulation!.
- ASF more resistant to Soulripper Groundfire (same as the Aeon CZAR change)
Not entirely sure where i have seen this/experienced it., so cannot comment.
- Hives for all
A MUST
Garythegoat...........................