Harpagon wrote:Phantom X is pretty balanced, phantons wins 50% of time. The only gameplay troubles I see are :
This is untrue in more ways than one. Ideally with a phantom:inno ratio of 1:2, phantoms should only win a third of the time. Secondly, at least for games with reveal, the phantom win percentage is a lot higher than 50%. If both phants work together, a phantom victory is by far the most likely outcome. This should change. Accomplishing this could be as simple as tweaking the resource bonus table for 2 or more phantoms; other more complicated solutions that add features to the game have been discussed above.