Kryo wrote:#3 would be, give them special abilities that really support fighting units, this could be done via faction diversity:
Cybran: cloak field and stealth field upgrades. make them better deceivers.
UEF: bubble shield
Seraphim: extremely good restoration field and maybe health bonus for all units in the field. (dont make it percentual, but maybe 1000 extra healt for t1, 2000 for t2, 5000 for t3 and 10000 for exps)
Aeon: increase range of all units in an area? Something like that. Or increase rate of fire of units. Think about that.
SCU are already somehow like that.
- UEF SCU already have a wonderful bubble shield (52000 HP!) that can make Fatboys and Atlantis real beasts. A single bubble shield SCU escorting your Percivals can win you the game.
- Seraphim SCU have Overcharge, and good survivability, great front line fighters against t3 and t4. But just spamming SCU cannot work, because you cannot micro easily several SCU. If you overcharge the same unit, it's only profitable against experimentals (and shielded or bubble shielded SCU), otherwise, you waste your energy.
- Cybran SCU have AOE EMP weapon, that can stun several t3 units for 3-4 seconds, they have cloak making them perfect surprise party builders, especially at the bottom of the ocean, where they can build HARMS (but other SCU have intel upgrades, that can counter cloak). They also have a good anti air weapon. Cybran SCU are super good.
- Aeon SCU are the better engineers (good shields, better RAS than others, teleport, sacrificial system to help finish an experimental fast if required) but also good support unit ( best range and 200 DPS with 4 AOE with gun upgrade, that's incredibly good against t1 and t2 land spam for a very cheap upgrade).
SCU are good support units already, there is no need to completely redo the game. They were fine in Vanilla Supcom except for RAS spam. Now that RAS spam efficiency has been heavily nerfed, that they are affordable, they can play their support role well enough.
What's more interesting : there's a SCU metagame. Several upgrades are really good but can be countered by other SCU upgrades. I think that as they are now, they add a great depth to t3/t4 gameplay.