by Ze_PilOt » 03 Jun 2012, 19:09
For now, the changes are :
- Mass fabs are not upgradeable with a UI mods anymore (bug fix).
- Anti off-mapping.
When a plane/gunship/transport/air XP leave the screen, their order will be cancelled after 5 seconds, resulting in the planes going back on the area, doing nothing.
This doesn't apply to attack orders (so a bombers attacking a base and off-mapping not on purpose won't do silly things).
- Bomber drop speed.
The bomber need a minimal speed to drop his bomb. That value has to be tweaked.
- T1 scout.
Now the cost are in the same ratio as the land scout. Heath to 55 (from 29), cost 420 E (from 1300), 16 mass (from 40), builtime 145 (from 340). Added radar and sonar vision (65 and 30).
- T2 Gunship :
Health reduced to 80%.
CYBRAN :
- Soul Ripper and Scathis cost/stats change.
I let you discover them.
AEON :
Tempest cost halfed.
UEF :
Satellite Station :
Comsume 1000 Energy.
Have a radar radius of 65 and a vision of 32 (from none and 10).
Damage increased to 100 (from 75).
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.