Bendover spotted many bugs in the first place, he's very helpful too, don't forget him. What he reports are real issues, that require investigations.
@Dili, it's only because you should have won the release tourney that I scolded you! I have only love for the XBX guys!
Reporting a half bug here since it's difficult to know if this was a typo or not:
T3 strategic subs had their energy cost set to 800 000 in 3603 whereas the Seraphim Battleship has kept a normal cost, even though it also has two roles : battleship + nuke launcher.
I believe the upped cost was supposed to be 80 000 (from the 66 000 they costed before), because nuke launchers themselves have a cost of 210 000 energy, not 800 000, and Strategic subs take more time to build nukes, not less.
I already reported it in the balance discussion thread, but I do think it's a bug / typo, and that it should be fixed, especially so that Cybran can actually build this great secret unit again.