Diamond is now a featured mod and fully working and playable. Welcome to test and play! Featured Diamond mod uses Diamond Patch Mod as base but can be updated and is now fully using great lua bug fixes of FAF. You can read the change log of diamond Patch Mod here. http://www.faforever.com/mediawiki/index.php?title=Diamond_Patch_Mod&action=edit
== What is Diamond Mod ==
Diamond Mod is designed for pro gaming purposes. It has tighter gameplay than original Forged Alliance so map control is more important. There are less shortcuts to victory so you have to really dominate your opponent to get a win. Fixes also most of the bugs found in game. You can now use every tactic, unit or acu upgrade found in game without being labeled as "insert method here" noob. Of course haxing and glitching is not allowed(offmapping etc.) Diamond uses its own full unit blueprints so even if there are some unit role/balance changes made by FAF, it wont affect to Diamond gameplay. For example Cybran Scathis is still a high cost game-ender in Diamond.
Major differences to FAF gameplay you need to know to play Diamond are:
You can OC without energy storage just like in 3599 and OC damage to Enemy ACU and buildings are in 3599 values
ACU death nuke damage values normalized to 3599 values (3500 inner +500 outer =4000)
Tactical missile launcher is T3 not T2
You need to have a Support Commander to build Experimentals and Land nuke launchers.
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What is new in featured mod compared to Patch mod?
It will auto-download to everyone who is either hosting or joining a game.
Fully uses the universal lua bug fixes that are built in to FAF.
Fixed sera t2 torpedo launcher torpedoes goes though islands issue (This fix will be also in next normal FAF Patch 3613 when its released)
From all t2 gunships the additional hp buff(which is in Patch mod) is removed to to get better balance on small maps. T2 gunships prices were already in 3599 values which are a bit more expensive than in 3603.
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Feel free to discuss about the mod in this thread. I hope you like it