BlackOps update for FAF 3652beta! +downloadlinks

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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby Uveso » 17 Jan 2016, 03:38

Hello bz2king,

if u mean the Mantis Tech3 Heavy Point Defence; i found the unit inside the Seraphin build tree. I moved it back to the Cybrans.
So you will have it back at the next update.
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby fruitychocolate » 17 Jan 2016, 15:01

Hi Uveso, noticed the bug with the Cybran PD aswell :p you're doing a great job updating man, thank you very much! loving BlackOps... and looking forward to version 3
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby ksgrip » 18 Jan 2016, 15:40

Hey uveso remember to update the siege experi,emtal from the aeson. It has a completely brokrn animation, the same goes for the colossus wreckage and the trex from the cybran rekeases a cloud of red textures??
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby Uveso » 27 Jan 2016, 12:45

Update from 27.jan.2016:


BlackOps Adv Command Units V15-3652-03

All ACU's:
Removed key XPBaseValue from Veteran Buff Array. It was causing VeteranRegen6 Buff. But level 6 does not exist.

Unit esl0001 - Seraphim ACU
fixed WARNING: GetResource: Invalid name "". This was caused by Lambda Unit ESB0001 and ESB0002 (wrong Display.Mesh.Lod's)


BlackOps Global Icon Support Mod V6.1-3652-03

fixed a bug, where templates are not shown when a templates has a Unit without an icon.


BlackOps Special Weapons V4-3652-03

Added Sorian Ai Support to all Units.

Unit EEB0402 - Stellar Generator
fixed AlbedoName and SpecularName

Unit EEB0001 - Lambda Emitter Object
fixed AlbedoName and SpecularName
fixed WARNING: GetResource: Invalid name ""


BlackOps Unleashed V10-3652-03

Added Sorian Ai Support to all Units.(except artemis satellite)

Unit BAA0309 - Aeon Tech 3 Air Transport (Illuminate)
Unit was declared as AirUnit. Causing error "ReserveSlot is nil". Because ReserveSlot is new in class BaseTransport and needs class AirTransport
Changed Unit from AirUnit to class AirTransport.
Changed non existent bone Turret_Right to Turret_Right01

Unit BRA0309 Cybran Tech 3 Air Transport (Vanisher) Same bug as Unit BAA0309

Unit BSA0309 Seraphin Tech 3 Air Transport (Vishathal-Atah) Same bug as Unit BAA0309

Unit BSS0306 - Seraphin Tech 3 Heavy Cruiser (Ithaluthe-Esel)
CreateAttachedEmitter fails because of missing bone (Orb) and non existent emittereffect.
Changed bone to existing ORB_Spinner and used gloweffect from rift arch as emittereffect.

Unit BSB0405 Seraphim Lambda Field Generator/Advanced Point Defense (Uttaus-Athellu)
SetTargetSpeed fails in DeathThread when Rotator1 is not present.
Now validating Rotator1 before using SetTargetSpeed on it.

unit BAL0401 - Aeon Experimental Siege Weapon (Inquisitor)
fixed walk Animation
fixed dead explosion / debris

object seraheavylightningcannonchild01
GetPosition fails, if the unit is already destroyed.
Now validating unit to be sure it has a Position.

object mirvserpentine01_proj
Removed unused meshblueprint

object mirvserpentinevchild01_proj
Removed unused meshblueprint

Hoocked SorianDefenseBuilders.lua
Changed Buildergrpup SorianT3BaseDefenses, Sorian T3 Base D Engineer PD, SorianT3BaseDefenses - Emerg, SorianT3LightDefenses
Replaced PlatoonTemplate UEFT3EngineerBuilderSorian with T3EngineerBuilderSorian
This enables for the AI the ability to Build T3 PD's for all races and not only for UEF.

Hoocked AdjacencyBuffs.lua
Added Buffs for T3MassEnergyStorage. Old buffsystem dont work since AdjacencyBuffs.lua is completly rewritten.

Changing soundbank BlackOpsSB.xsb, BlackOpsWB.xwb
(You need to copy mod/sounds/*.* to ...games/Supreme_Commander/Sounds/)
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby Uveso » 28 Jan 2016, 21:38

Update V10-3652-04

Unit BAA0401 - Aeon Artemis Satellite
Fixed DeathThread. Now the satellite crash normal to the ground and left debris

Unit URB4302 Strategic Missile Defense
Unit XSB4302 Strategic Missile Defense
Unit Ueb4302 Strategic Missile Defense
Unit UAB4302 Strategic Missile Defense
Fixed Projectiles filepath. Now they can defend the Artemis sattelite again.

Unit BRL0401 Cybran - Ultra Heavy Assault Mech (Basilisk)
Fixed filepath in BasiliskNukeEffect01_proj.bp, Basilisk_nuke_head_fire_01_emit.bp, Basilisk_nuke_head_smoke_03_emit.bp

Unit BEL0402 Experimental Assault Bot (Goliath MKII)
fixed filepath
Disabled Drones. Dont know how to fix them at the moment :/

Unit BSL0401 Seraphim Experimental Hover Tank (Yenzotha)
fixed filepath
Disabled Drones. Dont know how to fix them at the moment :/
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby Uveso » 02 Feb 2016, 09:22

Update V10-3652-05

Drones are back to work.
Fixed drones on Unit BEL0402 BSL0401 and UAS0401

Unit UAS0401 Aeon Experimental Battleship (Tempest)
Fixed Weapon Animation (ADFCannonOblivionWeapon)
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby bz2king » 03 Feb 2016, 18:54

This is phenomenal work, Uveso you are doing a great job. I wish I could do more than just send praise through the forums. Thank you for all your hard work.
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby Plasia » 07 Feb 2016, 14:29

Just want to relay my thanks for working on this!
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby fruitychocolate » 07 Feb 2016, 19:22

Anyone can help me? I've just updated FAF lobby, and I have no idea how to run a FAF 3652 Beta game :/ the beta button dissapeared
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Re: BlackOps update for FAF 3652beta! +downloadlinks

Postby bz2king » 07 Feb 2016, 22:14

im having the same issue, none of the mods seem to want to work for right now
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