Broken Replays

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Broken Replays

Postby Tiptushi » 04 Apr 2012, 22:33

After filetype was changed I have got at least 2 crashing replays (not livereplays, but files) - game played out fine but replay doesnt work. Both are played on regular maps and filenames were not changed before trying to watch. Tried to watch both more than once.

Game 1 (45675)
BR vs Maverick - in replay it looks like I suicide my acu pointlessly, its desynched bs, game went on long time after that in real world.

Game 2 (49382)
Roanoke vs Duris
Replay just crashes early on, in reality game was played long time after that point.
Attachments
49382-Tiptushi.fafreplay
(159.92 KiB) Downloaded 83 times
45675-Tiptushi.fafreplay
(148.22 KiB) Downloaded 77 times
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Re: Desync in every game

Postby thygrrr » 04 Apr 2012, 23:43

Hmm, I'm out of ideas. I'll have to take extra care debugging this. I really hope this is a client problem and not an FA/FAFgame problem, because I'd be looking where nothing could be found. :?

Pretty nasty crash in the newer one:
Code: Select all
...
info: Hooked /lua/gameColors.lua with /schook/lua/gameColors.lua
info: Hooked /lua/gameColors.lua with /schook/lua/gameColors.lua
info: Hooked /lua/gameColors.lua with /schook/lua/gameColors.lua
info: Hooked /lua/gameColors.lua with /schook/lua/gameColors.lua
info: CClientBase::Process(): ignoring out of sequence ACK from client 1 for 0 (beat=369499673, prevack=386080282)
info: CClientBase::Process(): ignoring out of sequence ACK from client 0 for 0 (beat=369499673, prevack=386080282)
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.


Code: Select all
...
2012-04-04 23:38:17,023 INFO     faf.client           Login accepted.
2012-04-04 23:39:28,788 INFO     faf.fa               fa.exe.replay(C:\ProgramData\FAForever\replays\49382-Tiptushi.fafreplay, detach = False
2012-04-04 23:39:28,796 INFO     faf.fa               Extracted 999031 bytes of binary data from .fafreplay.
2012-04-04 23:39:28,796 INFO     faf.fa               Replaying C:/ProgramData/FAForever/cache/temp.scfareplay with mod faf on map scmp_020
2012-04-04 23:39:28,796 INFO     faf.fa               Checking FA for: faf and map scmp_020
2012-04-04 23:39:28,798 INFO     faf.fa               Updating FA for mod: faf
2012-04-04 23:39:29,737 INFO     faf.fa               Writing fa_path.lua config file.
2012-04-04 23:39:29,739 INFO     faf.fa               Updating FA for map: scmp_020
2012-04-04 23:39:29,739 INFO     faf.fa               Map is available.
2012-04-04 23:39:29,739 INFO     faf.fa               Running FA with info: None
2012-04-04 23:39:29,739 INFO     faf.fa               Running FA via command: "C:\ProgramData\FAForever\bin\ForgedAlliance.exe" /replay "C:/ProgramData/FAForever/cache/temp.scfareplay" /init init_faf.lua /nobugreport /log "C:\ProgramData\FAForever\logs\replay.log"
2012-04-04 23:39:29,760 INFO     faf.client           FA has launched in an attached process.
2012-04-04 23:39:29,760 INFO     faf.fa               Viewing Replay.
2012-04-04 23:41:56,331 WARNING  faf.client           FA has finished with exit code: -805306369

That older replay was from the time when the command stream was corrupted by a well-meant code change by me.
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Re: Broken Replays

Postby thygrrr » 05 Apr 2012, 00:07

Oh I think I found it. And Zep needs to play the lottery. :)

Err, Zep needs to teach me how to think before I remove seemingly unused code. :)
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Re: Broken Replays

Postby Alcide » 05 Apr 2012, 13:32

hi,
since the last update, none of my new replays work.
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Re: Broken Replays

Postby Ze_PilOt » 05 Apr 2012, 13:48

Can you post them ?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Broken Replays

Postby Alcide » 05 Apr 2012, 14:38

“Wall Street had been doing business with pieces of paper; and now someone asked for a dollar, and it was discovered that the dollar had been mislaid.” ― Upton Sinclair
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Re: Broken Replays

Postby thygrrr » 05 Apr 2012, 17:00

Can you post your forever.log ? Thanks.
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Re: Broken Replays

Postby Alcide » 06 Apr 2012, 12:23

“Wall Street had been doing business with pieces of paper; and now someone asked for a dollar, and it was discovered that the dollar had been mislaid.” ― Upton Sinclair
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Re: Broken Replays

Postby thygrrr » 06 Apr 2012, 12:45

Tell me if the problem remains with 0.7.511 (current build)
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Re: Broken Replays

Postby Alcide » 06 Apr 2012, 22:37

it works fine now.
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