However, if you watch the replay then it sort of hangs at the end and you can't exit to windows - have to kill the process. Is that useful having a replicable bug?
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warning: Problem Don't panic.:
warning: attempt to yield across metamethod/C-call boundary
warning: stack traceback:
warning: [C]: in function `WaitFrames'
warning: ...gramdata\faforever\gamedata\lua.nx2\lua\userinit.lua(17): in function `WaitSeconds'
warning: [C]: in function `pcall'
warning: ...data\faforever\gamedata\lua.nx2\lua\system\utils.lua(30): in function `safecall'
warning: ...rever\gamedata\lua.nx2\lua\ui\dialogs\eschandler.lua(26): in function `SafeQuit'
warning: ...data\faforever\gamedata\lua.nx2\lua\ui\game\tabs.lua(250): in function <...data\faforever\gamedata\lua.nx2\lua\ui\game\tabs.lua:249>
warning: ...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua(770): in function `OnClick'
warning: ...d alliance\gamedata\mohodata.scd\lua\maui\button.lua(133): in function <...d alliance\gamedata\mohodata.scd\lua\maui\button.lua:122>