Phantom-N mod

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Phantom-N mod

Postby Nizar89 » 21 Feb 2012, 14:14

Hi!
I've played with some guys and two of them (the first one uses Vista, and I'm pretty sure the second is on Seven) can't run the Phantom-N mod: the game starts, and then they can't move their ACU. For the first guy, it seems that he also has textures problems.
In 3599, the mod works very well, so I have no idea where this bug comes from.

Any suggestions?
Thanks!

EDIT: I hope I post it in the right place, if not, tell me and I'll move this thread
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Re: Phantom-N mod

Postby Ze_PilOt » 21 Feb 2012, 14:23

We need logs.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Phantom-N mod

Postby Nizar89 » 21 Feb 2012, 14:39

Oh, I thought logs were created only when the game crashes. My bad.
I'll send them as soon as I can.
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Re: Phantom-N mod

Postby Nizar89 » 24 Feb 2012, 19:22

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Re: Phantom-N mod

Postby Nizar89 » 28 Feb 2012, 09:05

No idea?
I know that it's not really important as it's not a FAF bug, and I won't mind if you do not have time to correct that ;).
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