Game hangs after Player dies

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Re: Game hangs after Player dies

Postby Mumee » 15 Mar 2012, 11:56

Mostly yes.
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

Re: Game hangs after Player dies

Postby Ze_PilOt » 15 Mar 2012, 11:57

Hmmm... That's something...

Did it hangs in annihilation mode ? Or only, let's say, in supremacy ?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Game hangs after Player dies

Postby Mumee » 15 Mar 2012, 12:27

99% of the time i play annihilation. So in annihilation.
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

Re: Game hangs after Player dies

Postby Mumee » 16 Mar 2012, 15:23

This time blackops:
Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00560375
    attempted to read memory at 0x26f2c384

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init_blackops.lua /rating 894 /log C:\ProgramData\FAForever\logs\fa.log /savereplay gpgnet://localhost/22959/Mumee.SCFAreplay /nobugreport /gpgnet faforever.com:7001

Callstack:
   Unknown symbol (address 0x00560375)
   Unknown symbol (address 0x10e98ffb)
   Unknown symbol (address 0xfffffffa)

Last 100 lines of log...

debug: Loading module '\000/units/beb2303/beb2303_script.lua\000'
debug: Loading module '\000/lua/blackopsweapons.lua\000'
debug: Loading module '\000/lua/blackopsdefaultcollisionbeams.lua\000'
debug: Loading module '\000/units/urb4202/urb4202_script.lua\000'
debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
debug: Loading module '\000/units/ual0208/ual0208_script.lua\000'
debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
debug: Loading module '\000/units/xrs0204/xrs0204_script.lua\000'
debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000'
debug: Loading module '\000/units/bab0202/bab0202_script.lua\000'
debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
debug: Loading module '\000/projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua\000'
debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
debug: Loading module '\000/units/urb0302/urb0302_script.lua\000'
info: <LOC urs0103_desc>Frigate\000 watchbone is \0000
debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000'
info: <LOC urs0103_desc>Frigate\000 watchbone is \0000
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
debug: Loading module '\000/units/uab5101/uab5101_script.lua\000'
debug: Loading module '\000/units/beb1106/beb1106_script.lua\000'
debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
debug: Loading module '\000/units/uab2301/uab2301_script.lua\000'
debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'
debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000'
debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
debug: Loading module '\000/units/uel0303/uel0303_script.lua\000'
debug: Loading module '\000/units/uab1105/uab1105_script.lua\000'
debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000'
debug: Loading module '\000/projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua\000'
debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
debug: Loading module '\000/units/urb1201/urb1201_script.lua\000'
debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
debug: Loading module '\000/units/dea0202/dea0202_script.lua\000'
info: Hooked /units/dea0202/dea0202_script.lua with /schook/units/dea0202/dea0202_script.lua
debug: Loading module '\000/units/daa0206/daa0206_script.lua\000'
debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
debug: Loading module '\000/units/urb0301/urb0301_script.lua\000'
debug: Loading module '\000/units/url0202/url0202_script.lua\000'
debug: Loading module '\000/units/urs0201/urs0201_script.lua\000'
debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000'
debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000'
debug: Loading module '\000/units/url0306/url0306_script.lua\000'
debug: Loading module '\000/units/uab4203/uab4203_script.lua\000'
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
debug: Loading module '\000/units/drl0204/drl0204_script.lua\000'
debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
debug: Loading module '\000/units/url0203/url0203_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000'
debug: Loading module '\000/units/ueb2205/ueb2205_script.lua\000'
debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000'
debug: Loading module '\000/units/uel0307/uel0307_script.lua\000'
debug: Loading module '\000/units/bel0211/bel0211_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
debug: Loading module '\000/units/bab1302/bab1302_script.lua\000'
debug: Loading module '\000/units/del0204/del0204_script.lua\000'
debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000'
debug: Loading module '\000/projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua\000'
debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000'
debug: Loading module '\000/units/ual0111/ual0111_script.lua\000'
debug: Loading module '\000/projectiles/napalmprojectile02/napalm02_script.lua\000'
debug: Loading module '\000/lua/blackopsprojectiles.lua\000'
debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000'
debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000'
debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000'
debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000'
debug: Loading module '\000/projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua\000'
debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000'
debug: Loading module '\000/projectiles/adflaserlight01/adflaserlight01_script.lua\000'
debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000'
debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000'
debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000'
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Loading module '\000/units/uab2204/uab2204_script.lua\000'
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
debug: Loading module '\000/units/bal0402/bal0402_script.lua\000'
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
info: <LOC urs0201_desc>Destroyer\000 watchbone is \0000
debug: Loading module '\000/units/uab3201/uab3201_script.lua\000'
debug: Loading module '\000/units/xel0306/xel0306_script.lua\000'
debug: Loading module '\000/units/url0309/url0309_script.lua\000'
debug: Loading module '\000/units/beb1202/beb1202_script.lua\000'
debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000'
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

Re: Game hangs after Player dies

Postby Ze_PilOt » 16 Mar 2012, 16:24

that is a crash, not a script derailing :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Game hangs after Player dies

Postby Mumee » 19 Mar 2012, 18:25

Same crash as before after player quit.
http://pastebin.com/MTSr1T7v
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

Re: Game hangs after Player dies

Postby Ze_PilOt » 19 Mar 2012, 19:16

I don't have a clue what can cause this, and we are not able to reproduce it.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Game hangs after Player dies

Postby Mumee » 21 Mar 2012, 14:07

And i tested all my hardwares so they are good and seems to be not that kind of error.
Anyway interesting and thanks for your effort anyway.
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

Re: Game hangs after Player dies

Postby FunkOff » 21 Mar 2012, 23:49

Mumee wrote:Same crash as before after player quit.
http://pastebin.com/MTSr1T7v


Can you elaborate further on what you experienced in the game?

I checked your log, and there was a lot of stuff about naval battles, but absolutely nothing suspicious that would lead me to believe your system had any sim problems.
FunkOff
Supreme Commander
 
Posts: 1863
Joined: 26 Aug 2011, 17:27
Has liked: 14 times
Been liked: 43 times
FAF User Name: FakeOff

Re: Game hangs after Player dies

Postby Mumee » 24 Mar 2012, 21:08

Player quits or dies my game hangs i can only close the game with task manager.
But only sometimes. 1 of 4-6 games this happens after player dies or quits.
Mumee
Crusader
 
Posts: 26
Joined: 21 Feb 2012, 20:21
Has liked: 0 time
Been liked: 0 time

PreviousNext

Return to Tech Support

Who is online

Users browsing this forum: No registered users and 1 guest