Cannot host any games (Connection rejected)

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Cannot host any games (Connection rejected)

Postby Moonshine Fox » 05 Oct 2011, 00:44

Hi!

I've forwarded all ports to the correct computers, but whenever I host a game (on port 6596) I get this in the log:

Code: Select all
info: LOBBY: rejecting unexpected connection from Vofflan.lan:6597
Port 6597 is correctly routed to my girlfriends computer.

Now, of course, it's on the LAN so that could be the problem right? Wrong. No one else on FAF can connect to me either and the Portchecker app claims my ports are open.

We can also play just fine if we manually start FA from the binFAF folder without the lobby.

This is what happens when someone else tries to connect:
Code: Select all
info: GPGNET: sending nat packet to xx.xx.xx.xxx:6112
info: GPGNET: sending nat packet to xx.xx.xx.xxx:6112
info: NET: using deflate compression for sends to c-24-34-72-253.hsd1.ma.comcast.net:6112.
info: LOBBY: Adding peer "ProfessorOwnage" [c-24-34-72-253.hsd1.ma.comcast.net:6112, uid=2471]


This looks alright, but they never get into the lobby. Is it something I'm doing wrong somewhere?
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Re: Cannot host any games (Connection rejected)

Postby Moonshine Fox » 05 Oct 2011, 09:54

Follow up question: Does FAF require access to ICMP packets? IE does my router have to reply to pings?
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Re: Cannot host any games (Connection rejected)

Postby Ze_PilOt » 05 Oct 2011, 10:30

I guess so.
It's not FAF, but FA.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Cannot host any games (Connection rejected)

Postby Moonshine Fox » 05 Oct 2011, 10:40

Which is odd, since I can apparently play without any issues if I connect via "Multiplayer LAN". It's only when I try to host or connect through FAF that it fails. (FAF chat connects just fine though).
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Re: Cannot host any games (Connection rejected)

Postby Ze_PilOt » 05 Oct 2011, 10:49

It's not the same protocol at all with direct IP.

FA use peer to peer with an UDP protocol.

FAF uses TCP to communicate with the server, like a web browser.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Cannot host any games (Connection rejected)

Postby Moonshine Fox » 05 Oct 2011, 11:00

I've forwarded ports:

6596 UDP (this one is set in FAF)
9103 UDP
30350 UDP
30351 UDP

I can connect to GPGNet just fine. Are there any TCP ports I need to forward as well?
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