Hey, I was trying to host some FFA games with random spots.
After clicking "start game" button whole game freeze in lobby. But only for host. For everyone else it look like host is afk. Also connections are stable and the lobby is fully visible in the game list. Its imposobile to minimalize or do anything on that screen in windows. The game in the task manager has the status "not responding", and consumes 100% CPU power on one core.
I took a closer look and it turns out that the game just calculates the algorithm for random spots. If every player just wait, game will start after freeze.
For 11 FFA players, game freeze for 0:19 (tested multiple times)
For 12 FFA players, game freeze for 3:34 (tested multiple times)
For 13 FFA players, game freeze for 42:30 (tested only one time)
However, the problem is not related to the number of players but the number of "teams". After setting up 12 players in 11 teams, the game was loading as fast as it was with 11 players. For every more team, game freeze about 11 times longer. For 16 players, the game would freeze for over a month.
If the source of this problem is now known, will there be any patch to fix it?
PS. Of course, the problem is not related to my computer, everyone is having a problem.