match id 10940046
First about bug: we play Hard ffa + claustrophobia + 2x build rate with observers and every time somebody was been defeated his army continued to stay on the field so game became sandbox
Second thing is sim cruh
here it is
INFO: },
INFO: Type="CAMERA_SYNC_PLAYABLE_RECT"
INFO: }
INFO: CWldSession::DoBeat() unknown entity id (0x2ff00036) supplied in a pose update.
INFO: Sim crashed hard in DoSimBeat(): ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1482): attempt to call method Fire' (a nil value)
stack traceback:
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1482): in function DoDeathWeapon'
...\gamedata\units.nx2\units\xrl0302\xrl0302_script.lua(46): in function `DoDeathWeapon'
...\gamedata\units.nx2\units\xrl0302\xrl0302_script.lua(64): in function <...\gamedata\units.nx2\units\xrl0302\xrl0302_script.lua:62>
INFO: send Ptr: 99F70002
WARNING: Connection dialogue opening due to disconnection by players:
INFO: send Ptr: 99F70002
INFO: send Ptr: 99F70002
INFO: send Ptr: 99F70002