Game crash, unsure why

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Game crash, unsure why

Postby holomorphic » 29 Apr 2019, 01:30

Hi,

Over the last couple of days, I've had a couple of games crash. It takes form of it first appearing to hang - I get the blue, spinning mousewheel for a couple of seconds and then the game window closes. I am not really sure why, but since it was such a sudden crash that I had not had ever before, I assumed it was because the ICE had some problem. However, it happened again when I was watching a replay from the vault (not live).

The relevant part from the ICE log I think is this:

2019-04-28 16:48:09.536 INFO Received GPGNet message: GameState Launching (c.f.iceadapter.gpgnet.GPGNetServer:123)
2019-04-28 16:55:07.586 ERROR Error while communicating with FA (input), assuming shutdown (c.f.iceadapter.gpgnet.GPGNetServer:160)
java.net.SocketException: Connection reset
at java.base/java.net.SocketInputStream.read(Unknown Source)
at java.base/java.net.SocketInputStream.read(Unknown Source)
at java.base/java.io.BufferedInputStream.fill(Unknown Source)
at java.base/java.io.BufferedInputStream.read(Unknown Source)
at com.google.common.io.LittleEndianDataInputStream.readAndCheckByte(LittleEndianDataInputStream.java:223)
at com.google.common.io.LittleEndianDataInputStream.readInt(LittleEndianDataInputStream.java:116)
at com.faforever.iceadapter.gpgnet.FaDataInputStream.readInt(FaDataInputStream.java:56)
at com.faforever.iceadapter.gpgnet.FaDataInputStream.readString(FaDataInputStream.java:65)
at com.faforever.iceadapter.gpgnet.GPGNetServer$GPGNetClient.listenerThread(GPGNetServer.java:150)
at java.base/java.lang.Thread.run(Unknown Source)
2019-04-28 16:55:07.586 INFO GPGNet connection lost (c.f.iceadapter.gpgnet.GPGNetServer:186)
2019-04-28 16:55:07.587 DEBUG Closing GPGNetClient (c.f.iceadapter.gpgnet.GPGNetServer:169)
2019-04-28 16:55:07.587 INFO FA SHUTDOWN, closing everything (com.faforever.iceadapter.IceAdapter:125)
2019-04-28 16:55:07.588 WARN Close requested, stopping... (c.f.iceadapter.rpc.RPCHandler:130)
2019-04-28 16:55:07.588 INFO close() - stopping the adapter (com.faforever.iceadapter.IceAdapter:136)

while the game log is a bit more cryptic, ending with:

debug: Current gametime: 00:05:30
debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
debug: Loading module '\000/units/urb3101/urb3101_script.lua\000'
debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000'
debug: Loading module '\000/units/daa0206/daa0206_script.lua\000'
debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
info: DialogBoxParam failed: The parameter is incorrect.

If anyone can help diagnose why this happens, I would really appreciate it!
Thanks,
holomorphic
Attachments
game.log
log from one of the games that crashed
(177.94 KiB) Downloaded 22 times
ice-adapter.log
(511.69 KiB) Downloaded 21 times
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Re: Game crash, unsure why

Postby Geosearchef » 29 Apr 2019, 10:06

This ice adaptee log just means the adapter saw FA loose connection to it and therefore assumed the game terminated. I suspect the issue is with the game itself crashing.
Developer, Server Admin, ICE, currently working on Team Matchmaking, FAF Client
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