Cybran ACU laser sometimes just does NOT fire at all

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Cybran ACU laser sometimes just does NOT fire at all

Postby SteelAdvanced » 27 Mar 2019, 15:59

Replay #9454213 - shows this problem

Today I have been trying to use a "telenuke" trick :

- I was Cybran (SteelAdvanced)
- I have upgraded teleport, laser and gun range and speed
- I have built nuke
- then I started my teleport right to SMD and ordered to fire at it right after teleport (with Shift key) ... and I also launched nuke
- after teleport my ACU have been firing just with conventional gun few seconds ... and microwave lazer has not been activated

I successfully did this before (#9425681) so I have the necessary experience... When laser ACU fires at antinuke it can NOT survive no matter how many antitelemazer turrets you have. In the replay you can see that our enemy had very few antitelemazer turrets and my ACU killed it on 40% just with a conventional gun.

I also have found that the other guys have been experiencing the same problem:
http://forums.faforever.com/viewtopic.php?f=26&t=7491
/viewtopic.php?f=3&t=403

Is it possible to fix this problem somehow? Because now we can NOT consider Cybran ACU laser and teleport as workable and it disbalances Cybran race ... we lost game because of this problem. It is the same like you build Ilona (or just t3 art) and it does NOT fire ... and you loose game
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Re: Cybran ACU laser sometimes just does NOT fire at all

Postby jackherer » 27 Mar 2019, 17:14

You were just too close of the antinuke, you have a minimum and a maximum range. If you are too close lazer dont fire
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Re: Cybran ACU laser sometimes just does NOT fire at all

Postby SteelAdvanced » 27 Mar 2019, 17:34

Could you please specify the minimum range for Cybran ACU laser?
- I thought it has no minimum range according to units database ... and ... it is not shown by an additional circle when you select ACU
- I also did telemazer before in the same close way ( replay #9425681 ) and it have fired well
- I always did this as close as possible to avoid shields ... first time see this problem
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Re: Cybran ACU laser sometimes just does NOT fire at all

Postby jackherer » 27 Mar 2019, 17:44

I have no idea, it does not show in the unit database.
But just sandbox it and you'll will see
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Re: Cybran ACU laser sometimes just does NOT fire at all

Postby SteelAdvanced » 27 Mar 2019, 17:52

Tested this in sandbox - Replay #9454967

- it is clearly visible that it has no minimum range ... BUT ....
- both guns (laser and conventional) behavior is unstable and unpredictable in close range ... sandbox clearly shows this
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Re: Cybran ACU laser sometimes just does NOT fire at all

Postby SteelAdvanced » 27 Mar 2019, 23:44

Small update:
- laser works ok if you teleport in close range to SACU or ACU
- laser and conventional gun may not work (unpredictable) at all if you teleport in minimum range to SMD

I have feeling that other buildings and unfinished (in-progress) buildings may affect laser workability if you teleport to their territory. Will test this later ...
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