I've tried to use compatible mode for WIN7, WIN8, WIN Vista, Win XP SP3, but all of those crash too...
Any help?
I'm pretty sure it's not a surround sound issue as I've changed that as well. I also didn't see the warning for that particular bug either.
This is my current crash log...
- Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0232de58
attempted to read memory at 0x5f5ef079
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:53471 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:53472/9391788/nut123456789.SCFAreplay /country TW /numgames 0
Callstack:
Unknown symbol (address 0x0232de58)
Unknown symbol (address 0x0231e001)
BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
RtlAreBitsSet + 131 bytes ((Unknown)(0) + 0 bytes)
RtlAreBitsSet + 83 bytes ((Unknown)(0) + 0 bytes)
Last 100 lines of log...
info: Offmapareas are {
info: { x0=-96, x1=608, y0=20, y1=120 },
info: { x0=-96, x1=608, y0=396, y1=496 },
info: { x0=-96, x1=4, y0=120, y1=396 },
info: { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using NormalMain
info: playable area coordinates are { 4, 120, 508, 396 }
info: Offmapareas are {
info: { x0=-96, x1=608, y0=20, y1=120 },
info: { x0=-96, x1=608, y0=396, y1=496 },
info: { x0=-96, x1=4, y0=120, y1=396 },
info: { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
info: AIGetMarkerLocationsEx 22 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 19 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 22 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Current gametime: 00:00:30
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/econoverlayparams.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Current gametime: 00:01:00
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Current gametime: 00:01:30
debug: Loading module '\000/lua/formations.lua\000'
debug: Current gametime: 00:02:00
debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Current gametime: 00:02:30
debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Current gametime: 00:03:00
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Current gametime: 00:03:30
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Current gametime: 00:04:00
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
debug: Current gametime: 00:04:30
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
debug: Current gametime: 00:05:00
debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
debug: Current gametime: 00:06:30
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'