Update started at 2012-07-12 13:56:09
Using game path: E:\Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-07-12 13:56:10
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 47ef515dc8961e79f1fe1637a2bf9687])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
handleAction(PATCH_NOT_FOUND) - 62 bytes
Error: Patch not found for init_faf.lua.
writeToServer(REQUEST, [bin, init_faf.lua])
handleAction(PATCH_NOT_FOUND) - 74 bytes
Error: Patch not found for SupComDataPath.lua.
writeToServer(REQUEST, [bin, SupComDataPath.lua])
handleAction(PATCH_NOT_FOUND) - 74 bytes
Error: Patch not found for init_ladder1v1.lua.
writeToServer(REQUEST, [bin, init_ladder1v1.lua])
handleAction(PATCH_NOT_FOUND) - 74 bytes
Error: Patch not found for ForgedAlliance.exe.
writeToServer(REQUEST, [bin, ForgedAlliance.exe])
handleAction(PATCH_NOT_FOUND) - 64 bytes
Error: Patch not found for GDFBinary.dll.
writeToServer(REQUEST, [bin, GDFBinary.dll])
handleAction(SEND_FILE) - 2602 bytes
init_faf.lua is copied in bin.
handleAction(SEND_FILE) - 115 bytes
SupComDataPath.lua is copied in bin.
handleAction(SEND_FILE) - 98 bytes
init_ladder1v1.lua is copied in bin.
FA Server down: The server is down for maintenance, please try later.
TCP Error The remote host closed the connection
Disconnected from server at 2012-07-12 13:56:30
EXCEPTION: UpdaterFailure(('Operation failed while waiting for data.',))
Does anyone know what's going wrong here?