Vanilla update failed

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Vanilla update failed

Postby Softly » 04 Jun 2012, 15:32

I tried to watch a live replay of vanilla supcom and it came up with this error report saying it couldn't complete the upgrade:

Update started at 2012-06-04 14:30:05
Using game path: C:\Program Files\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-06-04 14:30:06
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, d908627e21520d7654fa5c98fbaac2e6])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, 7cf3cd9594619a580e15ceeb14d29a0b])
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [vanilla])
handleAction(LIST_FILES_TO_UP) - 80 bytes
Files to update: [init_vanilla.lua]
writeToServer(REQUEST, [bin, init_vanilla.lua])
handleAction(SEND_FILE) - 964 bytes
init_vanilla.lua is copied in bin.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [vanillaGamedata])
handleAction(LIST_FILES_TO_UP) - 70 bytes
Files to update: [vanilla.van]
writeToServer(REQUEST, [gamedata, vanilla.van])
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2012-06-04 14:30:28
Softly
Supreme Commander
 
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